Deukhoofd
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37f0cf8c35
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Only use assert_approx_eq in dev
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2022-07-01 18:27:56 +02:00 |
Deukhoofd
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3c8d633be7
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Changes for Statistic Sets, use a new way for Atomic traits.
continuous-integration/drone/push Build is passing
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2022-07-01 17:30:36 +02:00 |
Deukhoofd
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5576bc8b80
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More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing
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2022-06-18 15:52:39 +02:00 |
Deukhoofd
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c45c7538bf
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More removal of RwLocks and replace it with Atomics, to prevent locks.
continuous-integration/drone/push Build is passing
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2022-06-18 14:17:29 +02:00 |
Deukhoofd
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b6ddd1ee13
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First chunk of battling is now fully working, along with integration tests! 🎉
continuous-integration/drone/push Build is failing
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2022-06-17 19:53:33 +02:00 |
Deukhoofd
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bd646df225
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Remove C interface for now pending a full rewrite, adds address sanitizer to CI.
continuous-integration/drone/push Build is passing
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2022-06-16 18:25:25 +02:00 |
Deukhoofd
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ff541b0696
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Loads more work on battling, initial stretch to run a turn done.
continuous-integration/drone/push Build is passing
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2022-06-16 17:59:33 +02:00 |
Deukhoofd
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2aadab5a42
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A lot more work on handling scripts properly.
continuous-integration/drone/push Build is passing
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2022-06-12 17:57:39 +02:00 |
Deukhoofd
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c27ea0ae1e
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Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes.
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2022-06-06 14:43:41 +02:00 |
Deukhoofd
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ce33ec0649
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Further massive amounts of work
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2022-06-06 13:54:59 +02:00 |
Deukhoofd
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df662ce6b5
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Change to RwLock over Mutex, so we can read without locking, changes to BattleRandom to allow for cloning, and prevent race conditions.
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2022-06-04 12:40:32 +02:00 |
Deukhoofd
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310bf857d2
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Major amounts of progress
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2022-06-03 16:35:18 +02:00 |
Deukhoofd
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2a08fb2645
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Initial commit, implements most of the static_data side.
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2021-01-30 22:29:59 +01:00 |