2021-01-31 16:31:22 +00:00
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use crate::defines::{LevelInt, MAX_MOVES};
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use crate::dynamic_data::libraries::dynamic_library::DynamicLibrary;
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use crate::dynamic_data::models::battle::Battle;
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use crate::dynamic_data::models::learned_move::LearnedMove;
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use crate::dynamic_data::script_handling::script::Script;
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use crate::dynamic_data::script_handling::script_set::ScriptSet;
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use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::dynamic_data::script_handling::ScriptSource;
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use crate::static_data::items::item::Item;
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use crate::static_data::natures::Nature;
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use crate::static_data::species_data::ability_index::AbilityIndex;
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use crate::static_data::species_data::form::Form;
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use crate::static_data::species_data::gender::Gender;
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use crate::static_data::species_data::species::Species;
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use crate::static_data::statistic_set::{ClampedStatisticSet, StatisticSet};
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use crate::static_data::statistics::Statistic;
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use crate::utils::random::Random;
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use crate::{PkmnResult, ScriptCategory};
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use std::sync::{Arc, RwLock, Weak};
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2021-01-31 16:31:22 +00:00
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2022-06-03 14:35:18 +00:00
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#[derive(Debug)]
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pub struct PokemonBattleData<'a> {
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battle: Weak<RwLock<Battle<'a>>>,
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battle_side_index: u8,
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index: u8,
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on_battle_field: bool,
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seen_opponents: Vec<Weak<RwLock<Pokemon<'a>>>>,
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}
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2022-06-03 14:35:18 +00:00
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impl<'a> PokemonBattleData<'a> {
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pub fn battle(&'a mut self) -> &'a mut Weak<RwLock<Battle<'a>>> {
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&mut self.battle
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}
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pub fn battle_side_index(&self) -> u8 {
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self.battle_side_index
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}
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pub fn on_battle_field(&'a mut self) -> &mut bool {
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&mut self.on_battle_field
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}
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pub fn seen_opponents(&'a mut self) -> &'a mut Vec<Weak<RwLock<Pokemon<'a>>>> {
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&mut self.seen_opponents
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}
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}
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2022-06-06 12:43:41 +00:00
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#[derive(Debug)]
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pub struct Pokemon<'a> {
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library: &'a DynamicLibrary<'a>,
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species: &'a Species<'a>,
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form: &'a Form<'a>,
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display_species: Option<&'a Species<'a>>,
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display_form: Option<&'a Form<'a>>,
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level: LevelInt,
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experience: u32,
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unique_identifier: u32,
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gender: Gender,
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coloring: u8,
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held_item: Option<&'a Item>,
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current_health: u32,
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weight: f32,
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height: f32,
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stat_boost: ClampedStatisticSet<i8, -6, 6>,
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flat_stats: StatisticSet<u32>,
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boosted_stats: StatisticSet<u32>,
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individual_values: ClampedStatisticSet<u8, 0, 31>,
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effort_values: ClampedStatisticSet<u8, 0, 252>,
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nature: &'a Nature,
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nickname: Option<String>,
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ability_index: AbilityIndex,
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is_ability_overridden: bool,
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battle_data: Option<PokemonBattleData<'a>>,
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moves: [Option<LearnedMove>; MAX_MOVES],
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allowed_experience: bool,
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types: Vec<u8>,
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ability_script: Option<Box<dyn Script>>,
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status_script: Option<Box<dyn Script>>,
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volatile: Arc<RwLock<ScriptSet>>,
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}
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impl<'a> Pokemon<'a> {
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pub fn new(
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library: &'a DynamicLibrary,
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species: &'a Species,
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form: &'a Form,
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ability: AbilityIndex,
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level: LevelInt,
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unique_identifier: u32,
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gender: Gender,
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coloring: u8,
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nature: String,
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) -> Pokemon<'a> {
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// Calculate experience from the level for the specified growth rate.
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let experience = library
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.static_data()
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.growth_rates()
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.calculate_experience(species.growth_rate(), level);
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let health = form.get_base_stat(Statistic::HP) as u32;
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let weight = form.weight();
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let height = form.height();
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let nature = library
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.static_data()
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.natures()
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.get_nature(&nature)
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.expect("Unknown nature name was given.");
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let mut pokemon = Pokemon {
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library,
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species,
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form,
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display_species: None,
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display_form: None,
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level,
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experience,
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unique_identifier,
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gender,
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coloring,
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held_item: None,
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current_health: health,
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weight,
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height,
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stat_boost: Default::default(),
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flat_stats: Default::default(),
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boosted_stats: Default::default(),
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individual_values: Default::default(),
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effort_values: Default::default(),
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nature,
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nickname: None,
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ability_index: ability,
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is_ability_overridden: false,
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battle_data: None,
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moves: [None, None, None, None],
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allowed_experience: false,
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types: form.types().to_vec(),
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ability_script: None,
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status_script: None,
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volatile: Default::default(),
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};
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pokemon.recalculate_flat_stats();
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pokemon
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}
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2022-06-06 12:43:41 +00:00
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pub fn library(&self) -> &'a DynamicLibrary<'a> {
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self.library
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}
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pub fn species(&self) -> &'a Species<'a> {
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self.species
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}
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pub fn form(&self) -> &'a Form<'a> {
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self.form
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}
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pub fn display_species(&self) -> &'a Species<'a> {
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if let Some(v) = self.display_species {
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v
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} else {
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self.species
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}
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}
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pub fn display_form(&self) -> &'a Form<'a> {
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if let Some(v) = self.display_form {
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v
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} else {
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self.form
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}
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}
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pub fn level(&self) -> LevelInt {
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self.level
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}
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pub fn experience(&self) -> u32 {
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self.experience
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}
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pub fn unique_identifier(&self) -> u32 {
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self.unique_identifier
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}
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pub fn gender(&self) -> Gender {
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self.gender
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}
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pub fn coloring(&self) -> u8 {
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self.coloring
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}
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pub fn held_item(&self) -> Option<&'a Item> {
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self.held_item
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}
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pub fn current_health(&self) -> u32 {
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self.current_health
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}
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pub fn max_health(&self) -> u32 {
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self.boosted_stats.hp()
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}
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pub fn weight(&self) -> f32 {
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self.weight
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}
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pub fn height(&self) -> f32 {
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self.height
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}
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pub fn nickname(&self) -> &Option<String> {
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&self.nickname
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}
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pub fn real_ability(&self) -> &AbilityIndex {
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&self.ability_index
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}
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pub fn types(&self) -> &Vec<u8> {
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&self.types
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}
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pub fn learned_moves(&self) -> &[Option<LearnedMove>; MAX_MOVES] {
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&self.moves
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}
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pub fn status(&self) -> &Option<Box<dyn Script>> {
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&self.status_script
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}
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pub fn flat_stats(&self) -> &StatisticSet<u32> {
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&self.flat_stats
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}
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pub fn boosted_stats(&self) -> &StatisticSet<u32> {
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&self.boosted_stats
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}
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pub fn stat_boost(&self) -> &ClampedStatisticSet<i8, -6, 6> {
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&self.stat_boost
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}
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pub fn individual_values(&self) -> &ClampedStatisticSet<u8, 0, 31> {
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&self.individual_values
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}
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pub fn effort_values(&self) -> &ClampedStatisticSet<u8, 0, 252> {
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&self.effort_values
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}
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pub fn get_battle(&self) -> Option<&Weak<RwLock<Battle<'a>>>> {
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if let Some(data) = &self.battle_data {
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Some(&data.battle)
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} else {
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None
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}
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}
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pub fn get_battle_side_index(&self) -> Option<u8> {
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self.battle_data.as_ref().map(|data| data.battle_side_index)
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}
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pub fn get_battle_index(&self) -> Option<u8> {
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self.battle_data.as_ref().map(|data| data.index)
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}
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pub fn is_ability_overriden(&self) -> bool {
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self.is_ability_overridden
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}
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pub fn active_ability(&self) -> &Option<Box<dyn Script>> {
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&self.ability_script
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}
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2022-06-06 14:24:13 +00:00
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pub fn seen_opponents(&self) -> Option<&Vec<Weak<RwLock<Pokemon<'a>>>>> {
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if let Some(data) = &self.battle_data {
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Some(&data.seen_opponents)
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} else {
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None
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}
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}
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pub fn allowed_experience_gain(&self) -> bool {
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self.allowed_experience
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}
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2022-06-06 11:54:59 +00:00
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pub fn nature(&self) -> &'a Nature {
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self.nature
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}
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pub fn recalculate_flat_stats(&mut self) {
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self.flat_stats = self.library.stat_calculator().calculate_flat_stats(self);
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self.recalculate_boosted_stats();
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}
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pub fn recalculate_boosted_stats(&mut self) {
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self.boosted_stats = self.library.stat_calculator().calculate_boosted_stats(self);
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}
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2022-06-03 14:35:18 +00:00
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pub fn change_species(&mut self, species: &'a Species, form: &'a Form) {
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self.species = species;
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self.form = form;
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// If the pokemon is genderless, but it's new species is not, we want to set its gender
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if self.gender != Gender::Genderless && species.gender_rate() < 0.0 {
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if self.battle_data.is_some() {
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let battle_data = self.battle_data.as_mut().unwrap();
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self.gender = species.get_random_gender(
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&mut battle_data
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.battle
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.upgrade()
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.unwrap()
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.read()
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.unwrap()
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.random()
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.get_rng()
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.lock()
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.unwrap(),
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);
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} else {
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self.gender = species.get_random_gender(&mut Random::default());
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}
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}
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// Else if the new species is genderless, but the pokemon has a gender, make the creature genderless.
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else if species.gender_rate() < 0.0 && self.gender != Gender::Genderless {
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self.gender = Gender::Genderless;
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}
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// TODO: Battle Event trigger
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}
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pub fn is_usable(&self) -> bool {
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todo!()
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}
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2022-06-04 10:40:32 +00:00
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pub fn set_battle_data(&mut self, battle: Weak<RwLock<Battle<'a>>>, battle_side_index: u8) {
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2022-06-03 14:35:18 +00:00
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if let Some(battle_data) = &mut self.battle_data {
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battle_data.battle = battle;
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battle_data.battle_side_index = battle_side_index;
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} else {
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self.battle_data = Some(PokemonBattleData {
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battle,
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battle_side_index,
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index: 0,
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on_battle_field: false,
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seen_opponents: Default::default(),
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})
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}
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}
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pub fn set_on_battlefield(&mut self, value: bool) {
|
|
|
|
if let Some(data) = &mut self.battle_data {
|
|
|
|
data.on_battle_field = value;
|
|
|
|
if !value {
|
2022-06-06 11:54:59 +00:00
|
|
|
self.volatile.write().unwrap().clear();
|
2022-06-06 12:43:41 +00:00
|
|
|
self.weight = self.form.weight();
|
|
|
|
self.height = self.form.height();
|
2022-06-03 14:35:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
pub fn set_battle_index(&mut self, index: u8) {
|
|
|
|
if let Some(data) = &mut self.battle_data {
|
|
|
|
data.index = index;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-06 11:54:59 +00:00
|
|
|
pub fn is_on_battlefield(&self) -> bool {
|
|
|
|
if let Some(data) = &self.battle_data {
|
|
|
|
data.on_battle_field
|
|
|
|
} else {
|
|
|
|
false
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-06 14:24:13 +00:00
|
|
|
pub fn mark_opponent_as_seen(&mut self, pokemon: Weak<RwLock<Pokemon<'a>>>) {
|
2022-06-03 14:35:18 +00:00
|
|
|
if let Some(battle_data) = &mut self.battle_data {
|
2022-06-06 14:24:13 +00:00
|
|
|
for seen_opponent in &battle_data.seen_opponents {
|
|
|
|
if seen_opponent.ptr_eq(&pokemon) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
battle_data.seen_opponents.push(pokemon);
|
2022-06-03 14:35:18 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
impl<'a> ScriptSource for Pokemon<'a> {
|
|
|
|
fn get_script_count(&self) {
|
|
|
|
todo!()
|
|
|
|
}
|
2021-01-31 16:31:22 +00:00
|
|
|
}
|
|
|
|
|
2022-06-06 11:54:59 +00:00
|
|
|
impl<'a> VolatileScripts<'a> for Pokemon<'a> {
|
|
|
|
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
|
|
|
|
&self.volatile
|
|
|
|
}
|
|
|
|
|
|
|
|
fn load_volatile_script(&self, key: &str) -> PkmnResult<Box<dyn Script>> {
|
|
|
|
self.library.load_script(ScriptCategory::Pokemon, key)
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2021-01-31 16:31:22 +00:00
|
|
|
#[cfg(test)]
|
|
|
|
pub mod test {
|
|
|
|
use crate::dynamic_data::libraries::dynamic_library;
|
|
|
|
use crate::dynamic_data::models::pokemon::Pokemon;
|
|
|
|
use crate::static_data::libraries::data_library::DataLibrary;
|
|
|
|
use crate::static_data::species_data::ability_index::AbilityIndex;
|
|
|
|
use crate::static_data::species_data::gender::Gender;
|
|
|
|
|
|
|
|
#[test]
|
|
|
|
fn construct_pokemon() {
|
|
|
|
let lib = dynamic_library::test::build();
|
|
|
|
let species = lib.static_data().species().get("foo").unwrap();
|
|
|
|
let form = species.get_form("default").unwrap();
|
|
|
|
|
|
|
|
let pokemon = Pokemon::new(
|
|
|
|
&lib,
|
|
|
|
species,
|
|
|
|
form,
|
|
|
|
AbilityIndex {
|
|
|
|
hidden: false,
|
|
|
|
index: 0,
|
|
|
|
},
|
|
|
|
10,
|
|
|
|
0,
|
|
|
|
Gender::Male,
|
|
|
|
0,
|
2022-06-06 11:54:59 +00:00
|
|
|
"test_nature".to_string(),
|
2021-01-31 16:31:22 +00:00
|
|
|
);
|
|
|
|
assert_eq!(pokemon.species.name(), "foo");
|
|
|
|
assert_eq!(pokemon.form.name(), "default");
|
|
|
|
}
|
|
|
|
}
|