2021-01-31 16:31:22 +00:00
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use crate::defines::{LevelInt, MAX_MOVES};
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use crate::dynamic_data::libraries::dynamic_library::DynamicLibrary;
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use crate::dynamic_data::models::battle::Battle;
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use crate::dynamic_data::models::learned_move::LearnedMove;
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use crate::dynamic_data::script_handling::script::Script;
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use crate::dynamic_data::script_handling::script_set::ScriptSet;
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2022-06-03 14:35:18 +00:00
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use crate::dynamic_data::script_handling::ScriptSource;
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2021-01-31 16:31:22 +00:00
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use crate::static_data::items::item::Item;
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use crate::static_data::species_data::ability_index::AbilityIndex;
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use crate::static_data::species_data::form::Form;
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use crate::static_data::species_data::gender::Gender;
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use crate::static_data::species_data::species::Species;
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use crate::static_data::statistic_set::StatisticSet;
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use crate::static_data::statistics::Statistic;
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use crate::utils::random::Random;
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use derive_getters::Getters;
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use std::collections::HashSet;
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use std::sync::{Mutex, Weak};
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2021-01-31 16:31:22 +00:00
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2022-06-03 14:35:18 +00:00
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#[derive(Debug)]
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2021-01-31 16:31:22 +00:00
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pub struct PokemonBattleData<'a> {
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battle: Weak<Mutex<Battle<'a>>>,
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battle_side_index: u8,
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index: u8,
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on_battle_field: bool,
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seen_opponents: HashSet<u32>,
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}
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2022-06-03 14:35:18 +00:00
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impl<'a> PokemonBattleData<'a> {
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pub fn battle(&'a mut self) -> &'a mut Weak<Mutex<Battle<'a>>> {
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&mut self.battle
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}
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pub fn battle_side_index(&self) -> u8 {
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self.battle_side_index
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}
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pub fn on_battle_field(&'a mut self) -> &mut bool {
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&mut self.on_battle_field
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}
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pub fn seen_opponents(&'a mut self) -> &'a mut HashSet<u32> {
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&mut self.seen_opponents
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}
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}
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#[derive(Getters, Debug)]
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pub struct Pokemon<'a> {
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library: &'a DynamicLibrary<'a>,
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species: &'a Species<'a>,
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form: &'a Form<'a>,
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display_species: Option<&'a Species<'a>>,
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display_form: Option<&'a Form<'a>>,
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level: LevelInt,
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experience: u32,
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unique_identifier: u32,
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gender: Gender,
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coloring: u8,
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held_item: Option<&'a Item>,
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health: u32,
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weight: f32,
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height: f32,
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stat_boost: StatisticSet<i8>,
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flat_stats: StatisticSet<u16>,
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boosted_stats: StatisticSet<u16>,
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nickname: Option<String>,
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ability_index: AbilityIndex,
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is_ability_overridden: bool,
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overridden_ability_name: String,
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battle_data: Option<PokemonBattleData<'a>>,
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moves: [Option<LearnedMove>; MAX_MOVES],
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allowed_experience: bool,
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types: Vec<u8>,
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ability_script: Option<Box<dyn Script>>,
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status_script: Option<Box<dyn Script>>,
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volatile: ScriptSet,
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}
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impl<'a> Pokemon<'a> {
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pub fn new(
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library: &'a DynamicLibrary,
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species: &'a Species,
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form: &'a Form,
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ability: AbilityIndex,
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level: LevelInt,
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unique_identifier: u32,
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gender: Gender,
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coloring: u8,
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) -> Pokemon<'a> {
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// Calculate experience from the level for the specified growth rate.
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let experience = library
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.static_data()
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.growth_rates()
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.calculate_experience(species.growth_rate(), level);
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let health = form.get_base_stat(Statistic::HP) as u32;
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let weight = *form.weight();
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let height = *form.height();
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Pokemon {
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library,
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species,
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form,
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display_species: None,
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display_form: None,
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level,
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experience,
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unique_identifier,
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gender,
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coloring,
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held_item: None,
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health,
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weight,
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height,
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stat_boost: Default::default(),
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flat_stats: *form.base_stats(),
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boosted_stats: *form.base_stats(),
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nickname: None,
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ability_index: ability,
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is_ability_overridden: false,
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overridden_ability_name: "".to_string(),
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battle_data: None,
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moves: [None, None, None, None],
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allowed_experience: false,
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types: form.types().to_vec(),
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ability_script: None,
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status_script: None,
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volatile: ScriptSet {},
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}
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}
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pub fn change_species(&mut self, species: &'a Species, form: &'a Form) {
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self.species = species;
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self.form = form;
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// If the pokemon is genderless, but it's new species is not, we want to set its gender
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if self.gender != Gender::Genderless && *species.gender_rate() < 0.0 {
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if self.battle_data.is_some() {
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let battle = self.battle_data.as_mut().unwrap();
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self.gender = species.get_random_gender(
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battle
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.battle
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.upgrade()
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.unwrap()
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.lock()
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.unwrap()
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.random()
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.get_rng(),
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);
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} else {
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self.gender = species.get_random_gender(&mut Random::default());
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}
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}
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// Else if the new species is genderless, but the pokemon has a gender, make the creature genderless.
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else if *species.gender_rate() < 0.0 && self.gender != Gender::Genderless {
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self.gender = Gender::Genderless;
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}
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// TODO: Battle Event trigger
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}
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pub fn is_usable(&self) -> bool {
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todo!()
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}
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pub fn set_battle_data(&mut self, battle: Weak<Mutex<Battle<'a>>>, battle_side_index: u8) {
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if let Some(battle_data) = &mut self.battle_data {
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battle_data.battle = battle;
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battle_data.battle_side_index = battle_side_index;
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} else {
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self.battle_data = Some(PokemonBattleData {
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battle,
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battle_side_index,
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index: 0,
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on_battle_field: false,
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seen_opponents: Default::default(),
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})
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}
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}
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pub fn set_on_battlefield(&mut self, value: bool) {
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if let Some(data) = &mut self.battle_data {
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data.on_battle_field = value;
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if !value {
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self.reset_active_scripts();
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self.weight = *self.form.weight();
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self.height = *self.form.height();
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}
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}
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}
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pub fn set_battle_index(&mut self, index: u8) {
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if let Some(data) = &mut self.battle_data {
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data.index = index;
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}
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}
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pub fn mark_opponent_as_seen(&mut self, unique_identifier: u32) {
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if let Some(battle_data) = &mut self.battle_data {
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battle_data.seen_opponents.insert(unique_identifier);
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}
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}
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pub fn reset_active_scripts(&mut self) {
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todo!()
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}
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}
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impl<'a> ScriptSource for Pokemon<'a> {
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fn get_script_count(&self) {
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todo!()
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}
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}
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#[cfg(test)]
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pub mod test {
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use crate::dynamic_data::libraries::dynamic_library;
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use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::static_data::libraries::data_library::DataLibrary;
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use crate::static_data::species_data::ability_index::AbilityIndex;
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use crate::static_data::species_data::gender::Gender;
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#[test]
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fn construct_pokemon() {
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let lib = dynamic_library::test::build();
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let species = lib.static_data().species().get("foo").unwrap();
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let form = species.get_form("default").unwrap();
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let pokemon = Pokemon::new(
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&lib,
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species,
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form,
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AbilityIndex {
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hidden: false,
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index: 0,
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},
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10,
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0,
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Gender::Male,
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0,
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);
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assert_eq!(pokemon.species.name(), "foo");
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assert_eq!(pokemon.form.name(), "default");
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}
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}
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