Fixes MoveTurnChoice creating potential invalid types.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
5187cb994d
commit
012a47c78a
|
@ -20,7 +20,7 @@ namespace PkmnLibSharp.Battling.ChoiceTurn
|
|||
var ptr = Creaturelib.Generated.AttackTurnChoice.GetAttack(Ptr);
|
||||
if (TryResolvePointer(ptr, out _move))
|
||||
return _move!;
|
||||
_move = new LearnedMove(ptr);
|
||||
_move = Constructor.Active.ConstructLearnedMove(ptr)!;
|
||||
return _move;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue