PkmnLib/src/Battling/PkmnItemUseScript.hpp

17 lines
502 B
C++

#ifndef PKMNLIB_PKMNITEMUSESCRIPT_HPP
#define PKMNLIB_PKMNITEMUSESCRIPT_HPP
#include <CreatureLib/Battling/ScriptHandling/ItemUseScript.hpp>
namespace PkmnLib::Battling {
class Pokemon;
class PkmnItemUseScript : public CreatureLib::Battling::ItemUseScript {
public:
virtual void ModifyPokeballCatchBonus(Pokemon* non_null pokemon, u8* non_null catchBonus) const {
(void)pokemon;
(void)catchBonus;
}
};
}
#endif // PKMNLIB_PKMNITEMUSESCRIPT_HPP