PkmnLib/src/Battling/PkmnItemUseScript.hpp

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2022-03-13 13:16:28 +00:00
#ifndef PKMNLIB_PKMNITEMUSESCRIPT_HPP
#define PKMNLIB_PKMNITEMUSESCRIPT_HPP
#include <CreatureLib/Battling/ScriptHandling/ItemUseScript.hpp>
namespace PkmnLib::Battling {
class Pokemon;
class PkmnItemUseScript : public CreatureLib::Battling::ItemUseScript {
public:
virtual void ModifyPokeballCatchBonus(Pokemon* non_null pokemon, u8* non_null catchBonus) const {
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(void)pokemon;
(void)catchBonus;
}
};
}
#endif // PKMNLIB_PKMNITEMUSESCRIPT_HPP