#ifndef PKMNLIB_PKMNITEMUSESCRIPT_HPP #define PKMNLIB_PKMNITEMUSESCRIPT_HPP #include namespace PkmnLib::Battling { class Pokemon; class PkmnItemUseScript : public CreatureLib::Battling::ItemUseScript { public: virtual void ModifyPokeballCatchBonus(Pokemon* non_null pokemon, u8* non_null catchBonus) const { (void)pokemon; (void)catchBonus; } }; } #endif // PKMNLIB_PKMNITEMUSESCRIPT_HPP