2020-02-20 12:28:31 +00:00
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#ifndef PKMNLIB_PKMNSCRIPT_HPP
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#define PKMNLIB_PKMNSCRIPT_HPP
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#include <CreatureLib/Battling/ScriptHandling/Script.hpp>
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#include "Pokemon/Pokemon.hpp"
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2020-04-28 12:48:56 +00:00
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namespace PkmnLib::Battling {
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class PkmnScript : public CreatureLib::Battling::Script {
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2020-02-20 12:28:31 +00:00
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public:
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virtual void ModifyCriticalStage(CreatureLib::Battling::ExecutingAttack* attack,
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CreatureLib::Battling::Creature* target, uint8_t hit, uint8_t* critStage){};
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};
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}
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#endif // PKMNLIB_PKMNSCRIPT_HPP
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