2020-02-16 16:50:16 +00:00
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#ifndef PKMNLIB_BATTLE_HPP
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#define PKMNLIB_BATTLE_HPP
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#include <CreatureLib/Battling/Models/Battle.hpp>
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2020-04-18 14:21:38 +00:00
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#include "../EventHooks/WeatherChangeEvent.hpp"
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2020-02-16 16:50:16 +00:00
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#include "../Library/BattleLibrary.hpp"
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2021-03-07 10:12:18 +00:00
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#include "../PkmnScript.hpp"
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2020-04-18 13:35:01 +00:00
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#include "../PkmnScriptCategory.hpp"
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2020-02-16 16:50:16 +00:00
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namespace PkmnLib::Battling {
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2020-02-17 15:56:44 +00:00
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class Battle : public CreatureLib::Battling::Battle {
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2020-04-18 13:35:01 +00:00
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private:
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2021-03-07 10:12:18 +00:00
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std::unique_ptr<CreatureLib::Battling::BattleScript> _weatherScript = nullptr;
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2020-04-18 13:35:01 +00:00
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2020-02-16 16:50:16 +00:00
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public:
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Battle(const BattleLibrary* non_null library,
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const ArbUt::List<CreatureLib::Battling::BattleParty * non_null>& parties, bool canFlee = true,
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u8 numberOfSides = 2, u8 creaturesPerSide = 1,
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2020-07-26 08:50:39 +00:00
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uint_fast32_t randomSeed = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count())
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: CreatureLib::Battling::Battle(library, parties, canFlee, numberOfSides, creaturesPerSide, randomSeed) {}
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2020-04-18 13:35:01 +00:00
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2020-12-28 14:11:06 +00:00
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virtual ~Battle() = default;
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2021-11-19 13:56:29 +00:00
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bool SetWeather(const ArbUt::StringView& name);
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2020-04-26 18:01:11 +00:00
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void ClearWeather();
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void SuppressWeather() {
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if (_weatherScript != nullptr) {
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_weatherScript->Suppress();
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}
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}
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void UnsuppressWeather() {
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if (_weatherScript != nullptr) {
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_weatherScript->Unsuppress();
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}
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}
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2020-08-17 16:23:25 +00:00
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const ArbUt::StringView& GetWeatherName() noexcept {
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if (_weatherScript == nullptr)
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return ArbUt::StringView::EmptyString();
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return _weatherScript->GetName();
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}
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2020-04-18 13:35:01 +00:00
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2020-04-25 09:43:04 +00:00
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size_t ScriptCount() const override { return CreatureLib::Battling::Battle::ScriptCount() + 1; }
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2021-10-29 17:35:31 +00:00
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void GetOwnScripts(ArbUt::List<CreatureLib::Battling::ScriptWrapper>& scripts) override {
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CreatureLib::Battling::Battle::GetOwnScripts(scripts);
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2020-04-23 21:31:17 +00:00
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scripts.Append(CreatureLib::Battling::ScriptWrapper(
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CreatureLib::Battling::ScriptWrapper::FromScript(&_weatherScript)));
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2020-04-18 13:35:01 +00:00
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}
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2021-04-11 14:27:21 +00:00
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2022-03-25 18:08:42 +00:00
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Battle* non_null Clone() const override;
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};
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}
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#endif // PKMNLIB_BATTLE_HPP
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