CreatureLib/src/Battling/ScriptHandling
Deukhoofd a015a3fc62
continuous-integration/drone/push Build is passing Details
Adds parameter to change stat boost to determine whether its selfinflicted
2022-03-12 11:34:00 +01:00
..
BattleScript.hpp Adds parameter to change stat boost to determine whether its selfinflicted 2022-03-12 11:34:00 +01:00
ItemUseScript.hpp Initial work on item use handling 2022-02-13 13:40:33 +01:00
ScriptAggregator.hpp Reworks script aggregator. Cleans up API and code, and now handles scripts being removed from a set while we're iterating. 2021-04-18 12:50:48 +02:00
ScriptCategory.hpp Adds functionality for held items 2022-02-19 12:19:03 +01:00
ScriptMacros.hpp Cleanup of script hooks to reduce clang warnings. 2021-11-21 13:29:29 +01:00
ScriptResolver.hpp Fixes project being completely dirty every build requiring constant full rebuilds and slowing down tooling. 2021-10-30 14:24:38 +02:00
ScriptSet.hpp Fixes project being completely dirty every build requiring constant full rebuilds and slowing down tooling. 2021-10-30 14:24:38 +02:00
ScriptSource.hpp Reworks ScriptSources so we can get individual scripts on a source. Fixed OnEndTurn making no sense. 2021-10-29 19:31:08 +02:00
ScriptWrapper.hpp Renamed Script --> BattleScript, some cleanup on it. 2021-03-07 10:26:41 +01:00