Deukhoofd
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142889ad8a
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Add functions to add volatile scripts to Creature.cpp.
continuous-integration/drone/push Build is passing
Details
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2020-02-22 15:53:51 +01:00 |
Deukhoofd
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32584ac406
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Fixed Windows build.
continuous-integration/drone/push Build is passing
Details
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2020-02-22 15:11:18 +01:00 |
Deukhoofd
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be6b2778a5
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Make CreatureException inherit from runtime_error.
continuous-integration/drone/push Build is failing
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2020-02-22 15:07:16 +01:00 |
Deukhoofd
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442d6cd5b1
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Added Helper function to ChoiceQueue to move a specific creature's choice up next.
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2020-02-22 14:16:38 +01:00 |
Deukhoofd
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d4fd7282f5
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Move ScriptCategory enum outside of class scope of ScriptResolver.
continuous-integration/drone/push Build is passing
Details
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2020-02-20 13:05:15 +01:00 |
Deukhoofd
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f22c23d593
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Make ScriptMacro a header instead of source file.
continuous-integration/drone/push Build is passing
Details
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2020-02-19 15:32:43 +01:00 |
Deukhoofd
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b886f0aebf
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Add Damage library script hooks.
continuous-integration/drone/push Build is passing
Details
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2020-02-19 10:12:36 +01:00 |
Deukhoofd
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5e29f50ea1
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Mark SetHeldItem with item object as const ptr.
continuous-integration/drone/push Build is passing
Details
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2020-02-17 17:24:55 +01:00 |
Deukhoofd
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ce31309b2a
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Functions to set Creature Held Item, and helper function to check whether Creature is holding a specific held item.
continuous-integration/drone/push Build is passing
Details
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2020-02-17 17:16:28 +01:00 |
Deukhoofd
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75bce0e329
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Add virtual destructor to CreatureParty.
continuous-integration/drone/push Build is passing
Details
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2020-02-17 15:52:59 +01:00 |
Deukhoofd
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445f7eb3d5
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Add virtual destructor to Battle.
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2020-02-17 15:52:02 +01:00 |
Deukhoofd
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da90c3d59e
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Reset active scripts on Creature when battle is set.
continuous-integration/drone/push Build is passing
Details
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2020-02-17 10:05:32 +01:00 |
Deukhoofd
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17552c33ca
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Only get active scripts from side if side exists.
continuous-integration/drone/push Build is passing
Details
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2020-02-17 09:57:15 +01:00 |
Deukhoofd
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65f054bfab
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Added functions for battle to manipulate volatile scripts.
continuous-integration/drone/push Build is passing
Details
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2020-02-16 17:44:41 +01:00 |
Deukhoofd
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428483e73d
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Make GetRandom in Battle class a pointer.
continuous-integration/drone/push Build is passing
Details
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2020-02-16 17:24:33 +01:00 |
Deukhoofd
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f3b5f9e8f9
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Move reference to cpp file outside of header.
continuous-integration/drone/push Build is passing
Details
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2020-02-16 16:31:06 +01:00 |
Deukhoofd
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54e366fc1b
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Implements BattleRandom class with support for Effect Chance, and script hooks to modify this.
continuous-integration/drone/push Build is passing
Details
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2020-02-16 15:08:22 +01:00 |
Deukhoofd
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579ee82f02
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Pass ExecutingAttack for target as pointer instead of reference.
continuous-integration/drone/push Build is passing
Details
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2020-02-16 12:02:17 +01:00 |
Deukhoofd
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252be18630
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Make growth rate library case insensitive, add exception if not found.
continuous-integration/drone/push Build is passing
Details
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2020-02-16 10:07:01 +01:00 |
Deukhoofd
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f37e27378e
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Add methods for getting all talents and hidden talents from a species variant.
continuous-integration/drone/push Build is passing
Details
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2020-02-16 09:17:09 +01:00 |
Deukhoofd
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d609d5ca53
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Mark CreatureSpecies GetVariantIterator as const.
continuous-integration/drone/push Build is passing
Details
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2020-02-15 19:35:56 +01:00 |
Deukhoofd
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629567a2a5
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Fix BaseLibrary GetCount, add functions that use std string.
continuous-integration/drone/push Build is passing
Details
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2020-02-15 19:14:10 +01:00 |
Deukhoofd
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d6ea16b467
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Implement basic library class that other libraries inherit from for performance.
continuous-integration/drone/push Build is passing
Details
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2020-02-15 18:51:21 +01:00 |
Deukhoofd
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a47f60cdf7
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Implements iterator functions for libraries.
continuous-integration/drone/push Build is passing
Details
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2020-02-15 18:15:31 +01:00 |
Deukhoofd
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0b50d2bf43
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Force newest build in drone to be Conan version
continuous-integration/drone/push Build is passing
Details
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2020-02-15 17:34:48 +01:00 |
Deukhoofd
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a6f91faba4
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Fix variants lowercasing causing stack smashing error.
continuous-integration/drone/push Build is passing
Details
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2020-02-13 18:45:41 +01:00 |
Deukhoofd
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667821df28
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Mark TryGetVariant as const.
continuous-integration/drone/push Build is passing
Details
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2020-02-13 17:37:37 +01:00 |
Deukhoofd
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2ea5f9f9bd
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Make variant keys case insensitive, added helper functions for variants.
continuous-integration/drone/push Build is passing
Details
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2020-02-13 17:16:07 +01:00 |
Deukhoofd
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611198009b
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Make Attack, Item and Species libraries be case insensitive.
continuous-integration/drone/push Build is passing
Details
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2020-02-13 16:05:27 +01:00 |
Deukhoofd
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8d4860f553
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Support for Heal function for Creatures.
continuous-integration/drone/push Build is passing
Details
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2020-02-13 14:48:09 +01:00 |
Deukhoofd
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2dcb197191
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Fix issue in tests where we compared with equality operator instead of strcmp.
continuous-integration/drone/push Build is passing
Details
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2020-02-13 13:33:07 +01:00 |
Deukhoofd
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02aa6f252e
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Make Enum Helper parse functions constexpr, added Enum Helper Try Parse functions.
continuous-integration/drone/push Build is failing
Details
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2020-02-13 13:19:59 +01:00 |
Deukhoofd
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0ef909cf55
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Use ENUM macro for ScriptCategory enum.
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2020-02-13 12:53:48 +01:00 |
Deukhoofd
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42050de18a
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Use ENUM macro for Item Category enums.
continuous-integration/drone/push Build is passing
Details
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2020-02-13 10:49:45 +01:00 |
Deukhoofd
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1969f59a9c
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Add vector dependency to Enum macro
continuous-integration/drone/push Build is passing
Details
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2020-02-12 20:12:17 +01:00 |
Deukhoofd
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f4449cc101
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Tell Drone to use CLang.
continuous-integration/drone/push Build is failing
Details
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2020-02-12 19:57:15 +01:00 |
Deukhoofd
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2dea2e6cd0
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Add newlines after MacroUtils to hopefully keep the build happy.
continuous-integration/drone/push Build is failing
Details
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2020-02-12 19:53:42 +01:00 |
Deukhoofd
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2732a904c4
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Add easy to use macro to generate enum helper functions for parsing, stringifying and iteration.
continuous-integration/drone/push Build is failing
Details
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2020-02-12 19:48:56 +01:00 |
Deukhoofd
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a8944e2026
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Fix AttackData constructor to use signed byte for priority instead of unsigned.
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2020-02-12 10:11:25 +01:00 |
Deukhoofd
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80708040a4
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When setting variant of species with the same name of already existing variant, delete previous variant.
continuous-integration/drone/push Build is passing
Details
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2020-02-09 12:04:59 +01:00 |
Deukhoofd
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3f57051219
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Made CreatureSpecies destructor virtual.
continuous-integration/drone/push Build is passing
Details
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2020-02-09 10:47:18 +01:00 |
Deukhoofd
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f973259bef
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Force insertion when setting species variant, as to prevent memory leaks.
continuous-integration/drone/push Build is passing
Details
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2020-02-08 20:16:47 +01:00 |
Deukhoofd
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3303dfd82d
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Move header files to CreatureLib subdirectory.
continuous-integration/drone/push Build is passing
Details
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2020-02-08 19:04:04 +01:00 |
Deukhoofd
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52d24922ff
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Make type library work case insensitive.
continuous-integration/drone/push Build is passing
Details
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2020-02-08 17:50:27 +01:00 |
Deukhoofd
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925763752f
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Add function to set variants for a species, and a function to get the count of species in a species library.
continuous-integration/drone/push Build is failing
Details
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2020-02-08 14:52:45 +01:00 |
Deukhoofd
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e45a36d78e
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Move Script ownership to script holder, added OnRemove script hook.
continuous-integration/drone/push Build is passing
Details
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2020-02-05 14:52:50 +01:00 |
Deukhoofd
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cd7ddcf78e
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Actually implement handling of StopBeforeAttack script hook
continuous-integration/drone/push Build is passing
Details
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2020-02-03 19:11:44 +01:00 |
Deukhoofd
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c6620021a7
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Fix issues.
continuous-integration/drone/push Build is passing
Details
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2020-02-03 18:32:03 +01:00 |
Deukhoofd
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59f7d3aa4f
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Make Script functions pass out parameters by pointer instead of reference.
continuous-integration/drone/push Build is failing
Details
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2020-02-03 18:27:39 +01:00 |
Deukhoofd
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c4d0a73df6
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Remove display script hook functions, replace them with easy to use interface on Creature class.
continuous-integration/drone/push Build is passing
Details
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2020-02-03 16:49:28 +01:00 |