Commit Graph

371 Commits

Author SHA1 Message Date
Deukhoofd e6f84f182a
Add Creature getter for the library.
continuous-integration/drone/push Build is passing Details
2020-07-25 15:02:11 +02:00
Deukhoofd 8f921ce89b
Add support for swapping in and out of a party.
continuous-integration/drone/push Build is passing Details
2020-07-25 14:35:13 +02:00
Deukhoofd be82abeece
Change nickname to string from string_view.
continuous-integration/drone/push Build is passing Details
2020-07-19 12:15:14 +02:00
Deukhoofd 367ed7fcbb
Cleanup CMake file. 2020-07-17 13:12:21 +02:00
Deukhoofd 5032377554
Remove Random passes by pointer.
continuous-integration/drone/push Build is passing Details
2020-07-12 15:26:00 +02:00
Deukhoofd c6974b6b5b
Adds getter for Script for ExecutingAttack. Mostly useful for unit tests etc.
continuous-integration/drone/push Build is passing Details
2020-07-04 18:13:36 +02:00
Deukhoofd 47515399fe
Supports iterating over BaseLibrary.
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2020-07-04 17:18:24 +02:00
Deukhoofd 772619db0f
Changed LoadScript to StringView.
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2020-06-26 18:23:40 +02:00
Deukhoofd 48639eeee5
Update to new Arbutils
continuous-integration/drone/push Build is passing Details
2020-06-26 17:08:23 +02:00
Deukhoofd f50f76e993
Move priority scripthook to more sensible place in turn flow.
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2020-06-20 19:51:34 +02:00
Deukhoofd b3366f7b58
Script hook for changing priority.
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2020-06-20 19:44:41 +02:00
Deukhoofd f55ae5a809
Syntax fixes.
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2020-06-20 18:53:10 +02:00
Deukhoofd 14458ec30c
Bring Library class in line with style lines.
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2020-06-20 18:50:55 +02:00
Deukhoofd add77325a4
Several additional checks to ensure battle does not finish turn when ended.
continuous-integration/drone/push Build is passing Details
2020-06-12 16:48:49 +02:00
Deukhoofd fd1c6e9a0a
If no side is still alive, mark battle as inconclusive ended.
continuous-integration/drone/push Build is passing Details
2020-06-12 16:25:21 +02:00
Deukhoofd 32bb641f75
Fixed issue with underflow in ScriptAggregator.
continuous-integration/drone/push Build is passing Details
2020-06-12 15:49:37 +02:00
Deukhoofd 3358bf7378
Fixed comparing int32_t with uint32_t.
continuous-integration/drone/push Build is passing Details
2020-06-10 14:46:45 +02:00
Deukhoofd c8314d6018
Support for changing variants.
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2020-06-10 14:39:20 +02:00
Deukhoofd 637649c993
Deal with talent indices that are out of bounds.
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2020-06-10 12:29:38 +02:00
Deukhoofd fccf339e76
Implements genderless mons.
continuous-integration/drone/push Build is passing Details
2020-06-10 12:16:09 +02:00
Deukhoofd fddf2cabab
Rework ScriptIterator to jump to first value on reset.
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2020-06-05 18:06:45 +02:00
Deukhoofd 9e7607338f
Moved Creature types to creature itself, instead of using the variant types.
continuous-integration/drone/push Build is passing Details
2020-06-05 16:38:27 +02:00
Deukhoofd 3c5b3d5c03
Fixed potential reaching end of function.
continuous-integration/drone/push Build is passing Details
2020-06-05 15:42:28 +02:00
Deukhoofd 66379bfa65
Initial support for handling multi target attacks.
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2020-06-05 15:32:05 +02:00
Deukhoofd f463ba8496
Simplify check whether mon is on battle field.
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2020-06-05 14:35:23 +02:00
Deukhoofd 44de4a0799
Use std::algorithm for Battle::CreatureInField
continuous-integration/drone/push Build is passing Details
2020-06-05 14:15:20 +02:00
Deukhoofd 57e8595bdf
Make ExecutingAttack creature list a raw C array, as this is a hot spot and could use some optimization.
continuous-integration/drone/push Build is passing Details
2020-06-04 21:58:28 +02:00
Deukhoofd 657d646fda
Make the last couple classes use smart pointers.
continuous-integration/drone/push Build is passing Details
2020-06-02 18:30:37 +02:00
Deukhoofd 7262ae9e8b
Make ExecutingAttack use smart pointers. 2020-06-02 18:02:37 +02:00
Deukhoofd a5a613ba5c
Make CreateCreature use smart pointers. 2020-06-02 17:19:23 +02:00
Deukhoofd 62583ecb17
Make Creature use smart pointers.
continuous-integration/drone/push Build is passing Details
2020-06-02 16:20:47 +02:00
Deukhoofd 1ef50fd3a6
Use unique pointers in scriptset.
continuous-integration/drone/push Build is passing Details
2020-06-02 15:03:31 +02:00
Deukhoofd 23e2bc73bc
Style fixes.
continuous-integration/drone/push Build is passing Details
2020-06-02 14:14:24 +02:00
Deukhoofd e8650e2a03
Fixed build error.
continuous-integration/drone/push Build is passing Details
2020-06-02 14:02:32 +02:00
Deukhoofd e4b9550efa
Make all individual scripts smart pointers.
continuous-integration/drone/push Build is failing Details
2020-06-02 13:43:44 +02:00
Deukhoofd dba1275813
Move ScriptIterator reset to get call instead of inside Macro.
continuous-integration/drone/push Build is failing Details
2020-06-02 13:21:23 +02:00
Deukhoofd f898698f49
Use smart pointers for BattleSide.
continuous-integration/drone/push Build is failing Details
2020-06-02 13:06:24 +02:00
Deukhoofd 49e8ff055d
Use smart pointer for BattleParty.
continuous-integration/drone/push Build is failing Details
2020-06-02 12:16:26 +02:00
Deukhoofd 18203138d1
Use algorithm for IsResponsibleForIndex check.
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2020-06-02 12:14:49 +02:00
Deukhoofd 69f6a89c0d
Make CreatureParty use smart pointers.
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2020-05-31 19:04:40 +02:00
Deukhoofd 01f6e59cb6
Make battle class fields all smart pointers.
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2020-05-31 19:01:45 +02:00
Deukhoofd 29cb4eac37
Make ChoiceQueue use smart pointers.
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2020-05-31 18:00:39 +02:00
Deukhoofd ff181204ae
Make LearnedAttack of Creature a smart pointer.
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2020-05-31 17:26:39 +02:00
Deukhoofd a7069a5960
Ensure Attack script is deleted when not taken by ExecutingAttack.
continuous-integration/drone/push Build is passing Details
2020-05-29 20:05:05 +02:00
Deukhoofd 20be2815ce
Revert "Clean up choices if they can't be used."
continuous-integration/drone/push Build is passing Details
This reverts commit 04cef8b6
2020-05-29 19:29:25 +02:00
Deukhoofd 04cef8b6e2
Clean up choices if they can't be used.
continuous-integration/drone/push Build is failing Details
2020-05-29 19:25:46 +02:00
Deukhoofd d51919c74f
Make ExecutingAttack a local variable while being used, to ensure it's always cleaned up.
continuous-integration/drone/push Build is passing Details
2020-05-29 18:49:48 +02:00
Deukhoofd a9740cb1eb
Fixed memory leak in ExecutingAttack.
continuous-integration/drone/push Build is passing Details
2020-05-27 18:29:52 +02:00
Deukhoofd fcc6f2214e
Make ExecutingAttack have raw pointer array HitData, instead of a List. This is a very hot segment of code, and removing surrounding abstractions can give us a decent amount of performance.
continuous-integration/drone/push Build is failing Details
2020-05-27 18:26:09 +02:00
Deukhoofd 90e7a699bc
Remove const qualification of ScriptResolver.
continuous-integration/drone/push Build is passing Details
2020-05-26 20:53:06 +02:00
Deukhoofd 25f65eb47b
Update to newer Arbutils version.
continuous-integration/drone/push Build is passing Details
2020-05-26 18:31:06 +02:00
Deukhoofd d746b3ecce
Make staticlib in battle library an unique ptr.
continuous-integration/drone/push Build is passing Details
2020-05-26 16:38:55 +02:00
Deukhoofd 0125215007
Style fixes 2020-05-26 16:35:01 +02:00
Deukhoofd 16b67b0d54
Make most of the battle library use unique_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-26 15:11:04 +02:00
Deukhoofd e46117ea06
Fixes DataLibrary not having correct const definitions.
continuous-integration/drone/push Build is passing Details
2020-05-26 15:02:41 +02:00
Deukhoofd ecf1c47a53
Make Growth Rate library use unique_ptr 2020-05-26 14:58:16 +02:00
Deukhoofd aba56d2fdd
Make Attack secondary effect a unique_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-26 14:41:43 +02:00
Deukhoofd 8418c814b4
Make SpeciesVariants smart pointers.
continuous-integration/drone/push Build was killed Details
2020-05-26 14:35:18 +02:00
Deukhoofd 36208da2fb
Remove shared_ptr, instead use borrowed_ptr to more accurately depict ownership of the objects in the BaseLibraries.
continuous-integration/drone/push Build is passing Details
2020-05-26 14:13:30 +02:00
Deukhoofd d82792e27a
Make BaseLibraries use shared_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-24 20:57:22 +02:00
Deukhoofd b17c0648ff
Make DataLibrary use unique_ptr.
continuous-integration/drone/push Build is passing Details
2020-05-24 19:01:47 +02:00
Deukhoofd c056ddc6b3
Adds getter for parties to battle.
continuous-integration/drone/push Build is passing Details
2020-05-24 12:57:12 +02:00
Deukhoofd 2e860192c7
Support for blocking a creature from gaining experience, don't give experience when a creature is fainted.
continuous-integration/drone/push Build is passing Details
2020-05-20 15:18:27 +02:00
Deukhoofd 748f68b6d8
Fixes for earlier commit to fix GetEffectiveness in type library.
continuous-integration/drone/push Build is passing Details
2020-05-06 13:32:11 +02:00
Deukhoofd 51415895a4
Fixes GetEffectiveness in type library using integer instead of float.
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2020-05-06 13:27:50 +02:00
Deukhoofd 3a9e55aae5
C interface to add species variant.
continuous-integration/drone/push Build is passing Details
2020-05-04 20:40:45 +02:00
Deukhoofd 119e71e86a
Allow AsInt from Float EffectParameter, and AsFloat from Int EffectParameter.
continuous-integration/drone/push Build is passing Details
2020-05-03 21:08:27 +02:00
Deukhoofd 91ba93462b
Fixed issues with C Interface
continuous-integration/drone/push Build is passing Details
2020-05-02 20:03:18 +02:00
Deukhoofd 94d9d4f3d2
Performance improvement for running turns by reducing the number of lookups for the hitdata.
continuous-integration/drone/push Build is passing Details
2020-04-25 20:20:30 +02:00
Deukhoofd f602ea9358
Fixed Windows build issue.
continuous-integration/drone/push Build is passing Details
2020-04-25 20:13:46 +02:00
Deukhoofd 7fd3687564
Cleanup of ExecutingAttack, removing TargetData, and reducing the number of allocations needed.
continuous-integration/drone/push Build is failing Details
2020-04-25 20:09:20 +02:00
Deukhoofd 8eb22ad68d
Pass HitData as reference to damage calculation library, to prevent multiple lookup.
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2020-04-25 16:51:10 +02:00
Deukhoofd 864a9d933d
Inlined get stats from Creature. These are frequently called one line methods.
continuous-integration/drone/push Build is passing Details
2020-04-25 16:15:27 +02:00
Deukhoofd 0e874346bb
Pass ExecutingAttack values by reference instead of pointer.
continuous-integration/drone/push Build is passing Details
2020-04-25 16:04:17 +02:00
Deukhoofd 734d056449
Performance improvement for collecting scripts, by reserving size in ScriptSource.
continuous-integration/drone/push Build is passing Details
2020-04-25 11:33:25 +02:00
Deukhoofd 3b1c0e84e1
Fixed random value getter from BaseLibrary being broken.
continuous-integration/drone/push Build is passing Details
2020-04-25 11:08:04 +02:00
Deukhoofd 1eb751538d
Updated to latest Arbutils.
continuous-integration/drone/push Build is passing Details
2020-04-25 10:41:15 +02:00
Deukhoofd df37558ec0
Fix for random value from library not working.
continuous-integration/drone/push Build is failing Details
2020-04-24 18:43:18 +02:00
Deukhoofd 3ad21fecc2
Performance improvements for getting random value from libraries.
continuous-integration/drone/push Build is passing Details
2020-04-24 18:24:51 +02:00
Deukhoofd dd668f2b1c
Cleanup of ScriptAggregator class.
continuous-integration/drone/push Build is passing Details
2020-04-23 23:23:58 +02:00
Deukhoofd 3a11bba913
Rework ScriptAggregator so it only needs to be created once, and can then be reset.
continuous-integration/drone/push Build is passing Details
2020-04-23 19:57:45 +02:00
Deukhoofd 742d0c772c
Handling for tie breaking
continuous-integration/drone/push Build is passing Details
2020-04-22 23:09:54 +02:00
Deukhoofd 1709617e10
Remove tie breaking by randomness. This caused issues with sorting.
continuous-integration/drone/push Build is passing Details
2020-04-22 23:03:16 +02:00
Deukhoofd 97fa37ea7d
Implements clamped statistics for stat boost.
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2020-04-22 21:48:00 +02:00
Deukhoofd 75baf19ebd
Cleanup 2020-04-22 21:20:07 +02:00
Deukhoofd d2cf26e950
Fixed issue where attack with 1 use remaining couldn't be used.
continuous-integration/drone/push Build is passing Details
2020-04-22 15:03:09 +02:00
Deukhoofd ddbf4c23b8
Fix for compilation issue when using NO_ASSERT.
continuous-integration/drone/push Build is passing Details
2020-04-22 12:54:11 +02:00
Deukhoofd 331767789c
Tweaks and fixes for AttackData name.
continuous-integration/drone/push Build is passing Details
2020-04-21 15:48:21 +02:00
Deukhoofd 83f427368e
Pass LearnedAttack list to creature by reference.
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2020-04-21 14:44:57 +02:00
Deukhoofd bf6f77d904
Pass Random of GetRandomAttack by reference.
continuous-integration/drone/push Build is passing Details
2020-04-21 12:43:08 +02:00
Deukhoofd eff755a901
Rework of GetRandomAttack
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2020-04-21 12:41:26 +02:00
Deukhoofd a54459cc57
Fixes for effect. 2020-04-21 12:31:53 +02:00
Deukhoofd 78a42deb90
Use nullptr as non existing effect.
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2020-04-19 19:49:04 +02:00
Deukhoofd a580649224
Ensure AddLevelAttack adds to distinctMoves
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2020-04-19 19:11:48 +02:00
Deukhoofd 680f949df8
Return nullptr from LearnableAttacks when trying to retrieve from empty.
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2020-04-19 18:50:32 +02:00
Deukhoofd b286d1726d
Fix get random value from baselibrary returning key instead of value.
continuous-integration/drone/push Build is passing Details
2020-04-19 18:22:27 +02:00
Deukhoofd aeac49d892
Made GetRandomAttack const.
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2020-04-19 17:51:36 +02:00
Deukhoofd ad9cbf0670
Implements GetRandomAttack method on LearnableAttacks.
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2020-04-19 17:42:32 +02:00
Deukhoofd c6ce5fe8a7
Add function to BaseLibrary class to retrieve random value.
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2020-04-19 17:01:33 +02:00
Deukhoofd 3dcefebee7
Add ChangeEffectiveness script hook.
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2020-04-19 13:07:28 +02:00