Commit Graph

125 Commits

Author SHA1 Message Date
Deukhoofd 5178d5dcc0
Renamed Script --> BattleScript, some cleanup on it.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-03-07 10:26:41 +01:00
Deukhoofd 987f60ee85
Clear scripts from creature when a battle is cleared from it.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-01-15 16:31:47 +01:00
Deukhoofd e642f374b9
Update to latest Arbutils.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-13 12:15:40 +01:00
Deukhoofd 3bd39cc035
Update to latest Arbutils.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 12:59:56 +01:00
Deukhoofd 5c39694f19
Overhaul memory model to new Arbutils memory.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 12:22:48 +01:00
Deukhoofd 53bfbd36c2
Use a precompiled header.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-09-25 13:05:15 +02:00
Deukhoofd 98dacbccde
Use Arbutils exception Macros, instead of own ones.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-17 12:18:01 +02:00
Deukhoofd 93a763ab78
Rework exceptions.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-15 16:34:52 +02:00
Deukhoofd c921d3127b
Update to latest Arbutils, include stacktrace.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-15 15:10:48 +02:00
Deukhoofd bd7ecb6b33
More work on exceptions.
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2020-07-31 14:17:38 +02:00
Deukhoofd 367ed7fcbb
Cleanup CMake file. 2020-07-17 13:12:21 +02:00
Deukhoofd 772619db0f
Changed LoadScript to StringView.
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2020-06-26 18:23:40 +02:00
Deukhoofd 48639eeee5
Update to new Arbutils
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2020-06-26 17:08:23 +02:00
Deukhoofd b3366f7b58
Script hook for changing priority.
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2020-06-20 19:44:41 +02:00
Deukhoofd 32bb641f75
Fixed issue with underflow in ScriptAggregator.
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2020-06-12 15:49:37 +02:00
Deukhoofd fddf2cabab
Rework ScriptIterator to jump to first value on reset.
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2020-06-05 18:06:45 +02:00
Deukhoofd 1ef50fd3a6
Use unique pointers in scriptset.
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2020-06-02 15:03:31 +02:00
Deukhoofd e4b9550efa
Make all individual scripts smart pointers.
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2020-06-02 13:43:44 +02:00
Deukhoofd dba1275813
Move ScriptIterator reset to get call instead of inside Macro.
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2020-06-02 13:21:23 +02:00
Deukhoofd d51919c74f
Make ExecutingAttack a local variable while being used, to ensure it's always cleaned up.
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2020-05-29 18:49:48 +02:00
Deukhoofd 90e7a699bc
Remove const qualification of ScriptResolver.
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2020-05-26 20:53:06 +02:00
Deukhoofd 25f65eb47b
Update to newer Arbutils version.
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2020-05-26 18:31:06 +02:00
Deukhoofd 16b67b0d54
Make most of the battle library use unique_ptr.
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2020-05-26 15:11:04 +02:00
Deukhoofd 734d056449
Performance improvement for collecting scripts, by reserving size in ScriptSource.
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2020-04-25 11:33:25 +02:00
Deukhoofd dd668f2b1c
Cleanup of ScriptAggregator class.
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2020-04-23 23:23:58 +02:00
Deukhoofd 3a11bba913
Rework ScriptAggregator so it only needs to be created once, and can then be reset.
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2020-04-23 19:57:45 +02:00
Deukhoofd 3dcefebee7
Add ChangeEffectiveness script hook.
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2020-04-19 13:07:28 +02:00
Deukhoofd 04bf061115
Removed OnStatusMove hook, now just uses OnSecondaryEffect hook.
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2020-04-10 23:06:19 +02:00
Deukhoofd e934e13950
Replace void* for script parameter with EffectParameter class.
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2020-04-10 17:54:45 +02:00
Deukhoofd 1537a5f316
Initialize script with move effect parameters.
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2020-04-10 17:18:19 +02:00
Deukhoofd 88eda6ef94
Update to new version of Arbutils.
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2020-04-09 18:19:21 +02:00
Deukhoofd b5894ea8f2
Added C Interface for Script.
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2020-03-25 19:47:37 +01:00
Deukhoofd 7ce3e6940d
Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00
Deukhoofd 27288563cd
Replace most collections with Arbutils collections for more safety.
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2020-03-22 19:21:40 +01:00
Deukhoofd 899e432271
Added lots of security using asserts.
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2020-03-22 13:42:26 +01:00
Deukhoofd a7b87ab4f8
Merge Core library into Library, as with its utility functionality merged into Arbutils, it's becoming less and less useful.
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2020-03-22 10:11:53 +01:00
Deukhoofd ce2fc320bd
Tweaks for Battle and ScriptSet, added Battle C interface.
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2020-03-09 10:16:57 +01:00
Deukhoofd 81ae0e8454
Make Attack name a ConstString.
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2020-03-02 15:29:42 +01:00
Deukhoofd 5a05a2f4d3
Add ConstString to several other places where context isn't changed much during runtime.
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2020-02-28 19:23:24 +01:00
Deukhoofd 5e6572aca5
Move several classes from Core to Arbutils.
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2020-02-26 13:51:16 +01:00
Deukhoofd 428b318baf
Mark ScriptSet.Has as const.
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2020-02-23 16:20:11 +01:00
Deukhoofd 3802587313
Added HasVolatileScript function to Creature and Battle.
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2020-02-23 16:17:57 +01:00
Deukhoofd a606fbbc7b
Make basic Script class abstract, require implementation of GetName function.
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2020-02-23 12:58:13 +01:00
Deukhoofd d4fd7282f5
Move ScriptCategory enum outside of class scope of ScriptResolver.
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2020-02-20 13:05:15 +01:00
Deukhoofd f22c23d593
Make ScriptMacro a header instead of source file.
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2020-02-19 15:32:43 +01:00
Deukhoofd b886f0aebf
Add Damage library script hooks.
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2020-02-19 10:12:36 +01:00
Deukhoofd da90c3d59e
Reset active scripts on Creature when battle is set.
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2020-02-17 10:05:32 +01:00
Deukhoofd 65f054bfab
Added functions for battle to manipulate volatile scripts.
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2020-02-16 17:44:41 +01:00
Deukhoofd 54e366fc1b
Implements BattleRandom class with support for Effect Chance, and script hooks to modify this.
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2020-02-16 15:08:22 +01:00
Deukhoofd 0ef909cf55
Use ENUM macro for ScriptCategory enum. 2020-02-13 12:53:48 +01:00
Deukhoofd e45a36d78e
Move Script ownership to script holder, added OnRemove script hook.
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2020-02-05 14:52:50 +01:00
Deukhoofd cd7ddcf78e
Actually implement handling of StopBeforeAttack script hook
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2020-02-03 19:11:44 +01:00
Deukhoofd 59f7d3aa4f
Make Script functions pass out parameters by pointer instead of reference.
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2020-02-03 18:27:39 +01:00
Deukhoofd c4d0a73df6
Remove display script hook functions, replace them with easy to use interface on Creature class.
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2020-02-03 16:49:28 +01:00
Deukhoofd e3bbc369fc
Revert "Make Script functions use pointers for out variables, instead of references."
This reverts commit c3877e01
2020-01-18 13:38:47 +01:00
Deukhoofd c3877e0151
Make Script functions use pointers for out variables, instead of references.
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2020-01-11 16:05:39 +01:00
Deukhoofd 836a201b2d
Add initialize function to script resolver, where it can access the battle library.
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2020-01-11 11:35:59 +01:00
Deukhoofd 8e53ffb53d
Implements functions for getting display species and variant.
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2019-12-21 14:32:45 +01:00
Deukhoofd c25d7b865e
Implements creature switching as turn choice.
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2019-12-14 12:15:30 +01:00
Deukhoofd f5aa168f1b Also set warnings to errors for Windows build, fix one of those warnings.
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2019-12-07 22:15:50 +01:00
Deukhoofd a8730d983f
Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00
Deukhoofd 583bde3768
Adds more script hooks 2019-11-24 10:34:42 +01:00
Deukhoofd f6415fba27
Added more script hooks
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2019-11-23 11:53:00 +01:00
Deukhoofd 4d796204f8 Implements functionality for loading scripts. 2019-11-18 08:29:17 +01:00
Deukhoofd fd16152121 Make scriptset return scripts in order of insertion, unit tests for ScriptSource 2019-11-12 18:38:09 +01:00
Deukhoofd cdd1ac992f
Fix build on Linux.
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2019-11-11 20:04:59 +01:00
Deukhoofd 859cd02478 Tests for script aggregator.
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2019-11-10 19:55:01 +01:00
Deukhoofd d8332f9e40 Another rework for scripthooks, for better performance.
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This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00
Deukhoofd e1a8d80863 Add default implementation for OnBeforeTurn script hook.
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2019-11-10 14:45:07 +01:00
Deukhoofd 3488784409 Furter rework on script hooks, simplifying required logic. 2019-11-10 14:32:05 +01:00
Deukhoofd f72fd5f905 Make ExecutingAttack be a pointer, as we probably want to keep it around after it has finished executing.
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2019-11-09 13:18:45 +01:00
Deukhoofd aca3359c98 Fixed compile error in OnAfterHits script hook. 2019-11-09 12:57:12 +01:00
Deukhoofd 658672a246 More handling of script hooks. 2019-11-09 12:55:48 +01:00
Deukhoofd ee14efe22e Implemented better script handling. 2019-11-09 12:15:45 +01:00
Deukhoofd c3bfbb569e Initial setup for script hooks (likely to be revamped)
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2019-11-08 18:45:43 +01:00