Commit Graph

121 Commits

Author SHA1 Message Date
Deukhoofd 2ca4f53b0c
Support for adding flags to CreatureSpecies and CreatureVariant.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-10 17:46:09 +02:00
Deukhoofd 1807e720dd
Support for packing party.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-10 17:37:30 +02:00
Deukhoofd 3a75a40671
Support getting an item from BaseLibrary by index, for iterating purposes.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-10 17:01:21 +02:00
Deukhoofd 48660f3a4c
Adds getter for UniqueIdentifier
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-09 11:48:40 +02:00
Deukhoofd fb56d0920d
Add C Interface for Variants count.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 19:08:24 +02:00
Deukhoofd 15100f3cd5
Add functionality to retrieve a variants list.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 18:56:00 +02:00
Deukhoofd 4ffc8ba01f
Support for getting type names from TypeLibrary.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 12:54:28 +02:00
Deukhoofd 4ef24dd122
Helper method to restore all attack uses on a Creature.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 11:32:25 +02:00
Deukhoofd 665227a033
C Interface for new event hooks.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-07 11:51:43 +02:00
Deukhoofd 9d56aaa52a
Changed C Interface ChangeAttack to use C functionality.
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2020-08-04 17:59:50 +02:00
Deukhoofd 0eaae43444
Reworked event hook to a system with pre-allocated memory, owned by the battle. This deals with cleaning up event data memory.
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2020-07-31 16:19:39 +02:00
Deukhoofd df0eca1716
C Interface explicit constructors for different events.
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2020-07-31 15:01:25 +02:00
Deukhoofd b1ecb56f10
Add C Interface for Battle::GetCurrentTurn.
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2020-07-31 14:21:46 +02:00
Deukhoofd a4c4cad59b
Merge the two different libs together into the same library.
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2020-07-31 10:51:03 +02:00
Deukhoofd 29013bb6ac
Fix issue with having two different libraries sharing the same CreatureLib Exception C Interface.
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2020-07-30 20:06:23 +02:00
Deukhoofd 99a562812d
Fixed issue where initial exception in the C Interface kept being blank.
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2020-07-30 18:41:38 +02:00
Deukhoofd 13c4609cdd
Tweaks for exception handling.
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2020-07-28 19:37:03 +02:00
Deukhoofd 29eb7c603a
More reworks of exceptions. 2020-07-26 17:29:06 +02:00
Deukhoofd 9ec41fdd2d
Rework how the C Interface shows exceptions
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2020-07-26 17:22:36 +02:00
Deukhoofd 418d811d18
Rework of C Interface exception handler.
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2020-07-26 16:30:00 +02:00
Deukhoofd 8ba564d4b7
C Interface for getting party from BattleParty.
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2020-07-26 15:46:11 +02:00
Deukhoofd 7ed118e5de
Fixed issue in BattleParty C Interface.
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2020-07-26 15:29:16 +02:00
Deukhoofd a6ed6d63cc
Add individual C Interface destructors for turn choices.
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2020-07-26 11:37:05 +02:00
Deukhoofd 141f0338bf
Fixed naming in AttackTurnChoice C Interface.
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2020-07-26 11:24:31 +02:00
Deukhoofd 436e68293e
Support for passing a random seed.
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2020-07-26 10:16:25 +02:00
Deukhoofd e6f84f182a
Add Creature getter for the library.
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2020-07-25 15:02:11 +02:00
Deukhoofd 8f921ce89b
Add support for swapping in and out of a party.
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2020-07-25 14:35:13 +02:00
Deukhoofd 3f447a3e16
Add C Interface for Creature::GetActiveTalent.
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2020-07-24 10:16:57 +02:00
Deukhoofd a4faa1351b
Mark exported functions as maybe unused. 2020-07-24 10:14:10 +02:00
Deukhoofd be82abeece
Change nickname to string from string_view.
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2020-07-19 12:15:14 +02:00
Deukhoofd 75810b9d0c
Implements C Interface for SpeciesVariant.GetRandomTalent
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2020-07-18 12:20:47 +02:00
Deukhoofd 4fe0c70635
Implements C Interface for Species.GetRandomGender
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2020-07-17 14:43:04 +02:00
Deukhoofd 367ed7fcbb
Cleanup CMake file. 2020-07-17 13:12:21 +02:00
Deukhoofd 2225d32432
Cleanup of C Interface, remove use of operator->, as it will throw when null.
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2020-07-07 15:43:31 +02:00
Deukhoofd 48639eeee5
Update to new Arbutils
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2020-06-26 17:08:23 +02:00
Deukhoofd f55ae5a809
Syntax fixes.
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2020-06-20 18:53:10 +02:00
Deukhoofd c8314d6018
Support for changing variants.
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2020-06-10 14:39:20 +02:00
Deukhoofd 9e7607338f
Moved Creature types to creature itself, instead of using the variant types.
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2020-06-05 16:38:27 +02:00
Deukhoofd 657d646fda
Make the last couple classes use smart pointers.
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2020-06-02 18:30:37 +02:00
Deukhoofd 7262ae9e8b
Make ExecutingAttack use smart pointers. 2020-06-02 18:02:37 +02:00
Deukhoofd 62583ecb17
Make Creature use smart pointers.
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2020-06-02 16:20:47 +02:00
Deukhoofd 1ef50fd3a6
Use unique pointers in scriptset.
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2020-06-02 15:03:31 +02:00
Deukhoofd e8650e2a03
Fixed build error.
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2020-06-02 14:02:32 +02:00
Deukhoofd e4b9550efa
Make all individual scripts smart pointers.
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2020-06-02 13:43:44 +02:00
Deukhoofd f898698f49
Use smart pointers for BattleSide.
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2020-06-02 13:06:24 +02:00
Deukhoofd 18203138d1
Use algorithm for IsResponsibleForIndex check.
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2020-06-02 12:14:49 +02:00
Deukhoofd 69f6a89c0d
Make CreatureParty use smart pointers.
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2020-05-31 19:04:40 +02:00
Deukhoofd 01f6e59cb6
Make battle class fields all smart pointers.
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2020-05-31 19:01:45 +02:00
Deukhoofd 29cb4eac37
Make ChoiceQueue use smart pointers.
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2020-05-31 18:00:39 +02:00
Deukhoofd ff181204ae
Make LearnedAttack of Creature a smart pointer.
continuous-integration/drone/push Build is passing Details
2020-05-31 17:26:39 +02:00