Helper method to restore all attack uses on a Creature.
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
@@ -57,6 +57,7 @@ export uint8_t CreatureLib_Creature_Damage(Creature* p, uint32_t damage, DamageS
|
||||
export uint8_t CreatureLib_Creature_Heal(Creature* p, uint32_t health, bool canRevive) {
|
||||
Try(p->Heal(health, canRevive);)
|
||||
}
|
||||
export uint8_t CreatureLib_Creature_RestoreAllAttackUses(Creature* p) { Try(p->RestoreAllAttackUses();) }
|
||||
export uint8_t CreatureLib_Creature_GetActiveTalent(const Creature* p, const char*& out) {
|
||||
Try(out = p->GetActiveTalent().c_str();)
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user