Commit Graph

178 Commits

Author SHA1 Message Date
94d9d4f3d2 Performance improvement for running turns by reducing the number of lookups for the hitdata.
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2020-04-25 20:20:30 +02:00
f602ea9358 Fixed Windows build issue.
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2020-04-25 20:13:46 +02:00
7fd3687564 Cleanup of ExecutingAttack, removing TargetData, and reducing the number of allocations needed.
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2020-04-25 20:09:20 +02:00
8eb22ad68d Pass HitData as reference to damage calculation library, to prevent multiple lookup.
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2020-04-25 16:51:10 +02:00
864a9d933d Inlined get stats from Creature. These are frequently called one line methods.
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2020-04-25 16:15:27 +02:00
0e874346bb Pass ExecutingAttack values by reference instead of pointer.
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2020-04-25 16:04:17 +02:00
734d056449 Performance improvement for collecting scripts, by reserving size in ScriptSource.
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2020-04-25 11:33:25 +02:00
1eb751538d Updated to latest Arbutils.
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2020-04-25 10:41:15 +02:00
dd668f2b1c Cleanup of ScriptAggregator class.
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2020-04-23 23:23:58 +02:00
3a11bba913 Rework ScriptAggregator so it only needs to be created once, and can then be reset.
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2020-04-23 19:57:45 +02:00
742d0c772c Handling for tie breaking
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2020-04-22 23:09:54 +02:00
1709617e10 Remove tie breaking by randomness. This caused issues with sorting.
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2020-04-22 23:03:16 +02:00
97fa37ea7d Implements clamped statistics for stat boost.
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2020-04-22 21:48:00 +02:00
75baf19ebd Cleanup 2020-04-22 21:20:07 +02:00
d2cf26e950 Fixed issue where attack with 1 use remaining couldn't be used.
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2020-04-22 15:03:09 +02:00
ddbf4c23b8 Fix for compilation issue when using NO_ASSERT.
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2020-04-22 12:54:11 +02:00
83f427368e Pass LearnedAttack list to creature by reference.
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2020-04-21 14:44:57 +02:00
a54459cc57 Fixes for effect. 2020-04-21 12:31:53 +02:00
3dcefebee7 Add ChangeEffectiveness script hook.
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2020-04-19 13:07:28 +02:00
88d55998d0 Change DamageSource enum to Arbutils Enum.
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2020-04-19 12:59:25 +02:00
a200c7cde8 Make Battle fields protected instead of private.
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2020-04-18 15:22:38 +02:00
2e5d463e45 Throw clean exception when no volatile script is found when adding one.
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2020-04-11 00:22:08 +02:00
04bf061115 Removed OnStatusMove hook, now just uses OnSecondaryEffect hook.
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2020-04-10 23:06:19 +02:00
5ac2b7b3c9 Turn SecondaryEffect class into pointer type, owned by AttackData.
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2020-04-10 22:17:48 +02:00
e934e13950 Replace void* for script parameter with EffectParameter class.
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2020-04-10 17:54:45 +02:00
1537a5f316 Initialize script with move effect parameters.
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2020-04-10 17:18:19 +02:00
49e0f00237 Initialize CreateCreature with ConstString instead of std::string.
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2020-04-10 16:44:25 +02:00
88eda6ef94 Update to new version of Arbutils.
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2020-04-09 18:19:21 +02:00
70fc8d2d5f Add C interface for ExecutingAttack.
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2020-04-06 17:05:32 +02:00
340520e0e3 Reworks attack scripts to handle effect chance and effect name through data files.
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2020-04-06 12:02:29 +02:00
e2675d06fb C interface for Battle Random.
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2020-04-04 18:24:59 +02:00
3dd5aeffd8 C interface for Battle Side.
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2020-04-04 17:03:06 +02:00
3429f1647c Made C Interface for BattleLibrary constructor try.
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2020-04-04 13:42:06 +02:00
1e0d00d3b7 Revert "Use smart pointers for basic libraries."
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This reverts commit 214ff819
2020-04-04 13:37:06 +02:00
91bea44113 Added LearnedAttack C Interface.
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2020-04-04 13:36:13 +02:00
214ff81992 Use smart pointers for basic libraries.
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2020-03-26 22:46:14 +01:00
b5894ea8f2 Added C Interface for Script.
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2020-03-25 19:47:37 +01:00
7ce3e6940d Rework for C Interfaces to handle exceptions a bit better.
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2020-03-25 19:09:17 +01:00
27288563cd Replace most collections with Arbutils collections for more safety.
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2020-03-22 19:21:40 +01:00
f190121e74 More Assertions to validate state correctness.
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2020-03-22 15:35:58 +01:00
475392f9b6 Fixed issue where base stats of a variant got corrupted.
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2020-03-22 15:25:38 +01:00
899e432271 Added lots of security using asserts.
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2020-03-22 13:42:26 +01:00
970ca8ddd5 Fixed replacementattack not being complete.
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2020-03-22 10:30:45 +01:00
a7b87ab4f8 Merge Core library into Library, as with its utility functionality merged into Arbutils, it's becoming less and less useful.
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2020-03-22 10:11:53 +01:00
5672f2d2a7 Support for attack when other attacks can't be used in MiscLibrary.
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2020-03-12 11:15:00 +01:00
7435a2a678 Turnchoices C Interface.
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2020-03-11 12:22:13 +01:00
5a976e4031 Added display text event hook. 2020-03-09 17:43:36 +01:00
06336c64cd Added canRevive parameter to Heal function, added Faint event. 2020-03-09 16:29:41 +01:00
3efd7a6974 Added C interface for EventData.
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2020-03-09 11:12:24 +01:00
ce2fc320bd Tweaks for Battle and ScriptSet, added Battle C interface.
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2020-03-09 10:16:57 +01:00