Update to latest Arbutils.
All checks were successful
continuous-integration/drone/push Build is passing

Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
This commit is contained in:
2020-12-13 12:15:40 +01:00
parent 2055837980
commit e642f374b9
25 changed files with 69 additions and 120 deletions

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@@ -7,12 +7,12 @@ BattleLibrary::BattleLibrary(const CreatureLib::Library::DataLibrary* staticLib,
ScriptResolver* scriptResolver, MiscLibrary* miscLibrary)
: _staticLib(staticLib), _statCalculator(statCalculator), _damageLibrary(damageLibrary),
_experienceLibrary(experienceLibrary), _scriptResolver(scriptResolver), _miscLibrary(miscLibrary) {
AssertNotNull(_staticLib);
AssertNotNull(_statCalculator);
AssertNotNull(_damageLibrary);
AssertNotNull(_experienceLibrary);
AssertNotNull(_scriptResolver);
AssertNotNull(_miscLibrary);
EnsureNotNull(_staticLib);
EnsureNotNull(_statCalculator);
EnsureNotNull(_damageLibrary);
EnsureNotNull(_experienceLibrary);
EnsureNotNull(_scriptResolver);
EnsureNotNull(_miscLibrary);
}
const std::unique_ptr<const CreatureLib::Library::LibrarySettings>& BattleLibrary::GetSettings() const noexcept {

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@@ -23,14 +23,14 @@ Battling::BattleStatCalculator::CalculateBoostedStats(Battling::Creature* creatu
}
uint32_t CalculateHealthStat(Battling::Creature* creature) {
AssertNotNull(creature)
EnsureNotNull(creature)
auto level = creature->GetLevel();
float a = (creature->GetBaseStat(Library::Statistic::Health)) * 2.0 * level;
return static_cast<uint32_t>(floor(a / 100.0) + level + 10);
}
uint32_t CalculateOtherStat(Battling::Creature* creature, Library::Statistic stat) {
AssertNotNull(creature)
EnsureNotNull(creature)
auto level = creature->GetLevel();
float a = (creature->GetBaseStat(stat)) * 2.0 * level;
return static_cast<uint32_t>(floor(a / 100.0) + 5);

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@@ -4,8 +4,8 @@
using namespace CreatureLib::Battling;
uint32_t DamageLibrary::GetDamage(ExecutingAttack* attack, Creature* target, uint8_t hitIndex,
const ExecutingAttack::HitData& hitData) const {
AssertNotNull(attack)
AssertNotNull(target)
EnsureNotNull(attack)
EnsureNotNull(target)
auto levelMod = static_cast<float>(2 * attack->GetUser()->GetLevel()) / 5 + 2;
auto bp = hitData.GetBasePower();
auto statMod = GetStatModifier(attack, target, hitIndex, hitData);
@@ -18,8 +18,8 @@ uint32_t DamageLibrary::GetDamage(ExecutingAttack* attack, Creature* target, uin
uint8_t DamageLibrary::GetBasePower(ExecutingAttack* attack, Creature* target, uint8_t hitIndex,
[[maybe_unused]] const ExecutingAttack::HitData& hitData) const {
AssertNotNull(attack)
AssertNotNull(target)
EnsureNotNull(attack)
EnsureNotNull(target)
auto bp = attack->GetAttack()->GetAttack()->GetBasePower();
HOOK(OverrideBasePower, attack, attack, target, hitIndex, &bp);
return bp;
@@ -27,10 +27,10 @@ uint8_t DamageLibrary::GetBasePower(ExecutingAttack* attack, Creature* target, u
float DamageLibrary::GetStatModifier(ExecutingAttack* attack, Creature* target, uint8_t hitIndex,
const ExecutingAttack::HitData& hitData) const {
AssertNotNull(attack)
AssertNotNull(target)
EnsureNotNull(attack)
EnsureNotNull(target)
auto user = attack->GetUser().GetRaw();
AssertNotNull(user)
EnsureNotNull(user)
HOOK(ChangeDamageStatsUser, attack, attack, target, hitIndex, &user);
Library::Statistic offensiveStat;
Library::Statistic defensiveStat;
@@ -66,8 +66,8 @@ float DamageLibrary::GetStatModifier(ExecutingAttack* attack, Creature* target,
float DamageLibrary::GetDamageModifier(ExecutingAttack* attack, Creature* target, uint8_t hitIndex,
const ExecutingAttack::HitData& hitData) const {
AssertNotNull(attack)
AssertNotNull(target)
EnsureNotNull(attack)
EnsureNotNull(target)
float mod = 1;
mod *= hitData.GetEffectiveness();
HOOK(ModifyDamageModifier, attack, attack, target, hitIndex, &mod);

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@@ -5,8 +5,6 @@ void CreatureLib::Battling::ExperienceLibrary::HandleExperienceGain(
CreatureLib::Battling::Creature* faintedMon,
const std::unordered_set<ArbUt::BorrowedPtr<Creature>>& opponents) const {
for (auto opponent : opponents) {
if (opponent == nullptr)
continue;
if (opponent->IsFainted())
continue;
if (!opponent->AllowedExperienceGain())

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@@ -5,8 +5,8 @@
bool CreatureLib::Battling::MiscLibrary::IsCritical([[maybe_unused]] CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target,
[[maybe_unused]] uint8_t hit) const {
AssertNotNull(target)
Assert(target->GetBattle().HasValue())
EnsureNotNull(target)
Ensure(target->GetBattle().HasValue())
auto rand = target->GetBattle().GetValue()->GetRandom();
return rand->Get(10) <= 0;
}
@@ -35,8 +35,8 @@ static CreatureLib::Battling::LearnedAttack* GetReplacementAttack() {
bool CreatureLib::Battling::MiscLibrary::CanFlee([[maybe_unused]] FleeTurnChoice* switchChoice) const { return true; }
CreatureLib::Battling::BaseTurnChoice*
CreatureLib::Battling::MiscLibrary::ReplacementAttack(Creature* user, [[maybe_unused]] CreatureIndex target) const {
AssertNotNull(user)
Assert(user->GetBattleSide().HasValue())
EnsureNotNull(user)
Ensure(user->GetBattleSide().HasValue())
auto sideTarget = 0;
if (user->GetBattleSide().GetValue()->GetSideIndex() == 0)
sideTarget = 1;