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119 Commits 2 Branches 0 Tags
eb689772907845ee2d5418be221960e5fb12859e
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108 Commits

Author SHA1 Message Date
Deukhoofd
6e8f4dd4a5 A lot more work on a bunch of different parts of the system. 2022-06-11 17:22:46 +02:00
Deukhoofd
10e93949e4 Cleaner handling of tracking seen opponents.
Instead of keeping track of unique identifiers, keep track of weak pointers to the pokemon, so we can just try and upgrade them later.
2022-06-06 16:24:13 +02:00
Deukhoofd
c27ea0ae1e Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes. 2022-06-06 14:43:41 +02:00
Deukhoofd
ce33ec0649 Further massive amounts of work 2022-06-06 13:54:59 +02:00
Deukhoofd
df662ce6b5 Change to RwLock over Mutex, so we can read without locking, changes to BattleRandom to allow for cloning, and prevent race conditions. 2022-06-04 12:40:32 +02:00
Deukhoofd
310bf857d2 Major amounts of progress 2022-06-03 16:35:18 +02:00
Deukhoofd
c194c5d209 Initial work on outlining the dynamic side of the library. 2021-01-31 17:31:22 +01:00
Deukhoofd
2a08fb2645 Initial commit, implements most of the static_data side. 2021-01-30 22:29:59 +01:00
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