Deukhoofd
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7682704945
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Initial work on wasm scripting backend
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2022-07-18 10:16:47 +02:00 |
Deukhoofd
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8f6ecdd4ad
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More documentation.
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2022-07-01 17:07:22 +02:00 |
Deukhoofd
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03f5e3bb5a
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A lot more documentation, some initial work on the script resolver.
continuous-integration/drone/push Build is passing
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2022-06-30 17:34:57 +02:00 |
Deukhoofd
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314e9dbe1a
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Initial work on adding documentation, reorganises modules
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2022-06-19 21:34:08 +02:00 |
Deukhoofd
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715f16e2b8
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More work on switching battle data to interior mutability, instead of exterior mutability.
continuous-integration/drone/push Build is passing
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2022-06-19 12:07:54 +02:00 |
Deukhoofd
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c99b1bf8d9
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Fixes a bunch of clippy warnings, adds clippy to CI
continuous-integration/drone/push Build is passing
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2022-06-18 16:06:54 +02:00 |
Deukhoofd
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5576bc8b80
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More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing
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2022-06-18 15:52:39 +02:00 |
Deukhoofd
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c45c7538bf
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More removal of RwLocks and replace it with Atomics, to prevent locks.
continuous-integration/drone/push Build is passing
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2022-06-18 14:17:29 +02:00 |
Deukhoofd
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09c2533bf5
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Don't store the TurnChoices as Arc<RwLock>>, to prevent locking issues.
continuous-integration/drone/push Build is passing
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2022-06-18 09:49:17 +02:00 |
Deukhoofd
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9e1f8aa50f
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Fixes for build
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2022-06-17 20:38:00 +02:00 |
Deukhoofd
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b6ddd1ee13
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First chunk of battling is now fully working, along with integration tests! 🎉
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2022-06-17 19:53:33 +02:00 |
Deukhoofd
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59cc150643
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Adds style checking to CI, remove debug code
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2022-06-16 19:05:54 +02:00 |
Deukhoofd
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ff541b0696
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Loads more work on battling, initial stretch to run a turn done.
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2022-06-16 17:59:33 +02:00 |