Commit Graph

24 Commits

Author SHA1 Message Date
4ec07ca049 Large amounts of work on Rune
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2024-05-08 15:46:09 +02:00
78bb91093b Complete refactor of the FFI to use handles instead of pointers.
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2023-06-24 14:44:23 +02:00
46195d3042 Major rework of extern ref system for WASM, fixes most possible panics in WASM handling
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2023-06-22 15:43:41 +02:00
c0e4702e45 Replace most panics in the core library with results
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2023-04-19 18:44:11 +02:00
00d596d656 A bunch more work on replacing every potential panic with results
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2023-04-16 19:57:21 +02:00
6f1880c768 Loads of work to replace panics with results.
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2023-04-15 19:33:29 +02:00
feffb5f030 Support for new error handling.
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2023-04-15 14:34:42 +02:00
aae41b93bb Clippy fixes
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2023-01-02 11:25:36 +01:00
47df85e8d3 Moves a bunch of libraries to traits
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2022-12-24 12:00:50 +01:00
efd1acdfa5 Loads of cleanup
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2022-11-27 17:29:29 +01:00
aa3ceaed3e Clippy fix in unit test 2022-11-26 15:55:01 +01:00
d1ed14119d A bunch of work on unit testing
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2022-11-26 15:33:50 +01:00
b1890681a1 A lot more work on WASM script execution
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2022-09-07 18:01:26 +02:00
f9761f61da make ChoiceQueue::move_pokemon_choice_next return a bool for success
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2022-08-28 15:50:39 +02:00
4c06dc17e2 Implements ChoiceQueue::move_pokemon_choice_next, micro optimization for BattleRandom::EffectChance.
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2022-08-28 15:34:40 +02:00
c5fb81c179 Clippy fixes, additional WASM registration work
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2022-08-26 18:23:35 +02:00
55cc0906c9 Remove lifetime mess, replace a lot of code with Arc instead of borrows.
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This cleans up the codebase massively, and allows me to maintain some semblance of sanity.
2022-08-20 13:17:20 +02:00
314e9dbe1a Initial work on adding documentation, reorganises modules
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2022-06-19 21:34:08 +02:00
5576bc8b80 More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
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2022-06-18 15:52:39 +02:00
59d7344729 Don't store the ChoiceQueue as an Arc<RwLock> to prevent locking issues.
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2022-06-18 10:41:42 +02:00
09c2533bf5 Don't store the TurnChoices as Arc<RwLock>>, to prevent locking issues.
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2022-06-18 09:49:17 +02:00
ff541b0696 Loads more work on battling, initial stretch to run a turn done.
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2022-06-16 17:59:33 +02:00
6e8f4dd4a5 A lot more work on a bunch of different parts of the system. 2022-06-11 17:22:46 +02:00
310bf857d2 Major amounts of progress 2022-06-03 16:35:18 +02:00