Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes.

This commit is contained in:
2022-06-06 14:43:41 +02:00
parent ce33ec0649
commit c27ea0ae1e
16 changed files with 395 additions and 57 deletions

View File

@@ -1,8 +1,7 @@
use super::item_category::{BattleItemCategory, ItemCategory};
use derive_getters::Getters;
use std::collections::HashSet;
#[derive(Getters, Debug)]
#[derive(Debug)]
pub struct Item {
name: String,
category: ItemCategory,
@@ -28,6 +27,22 @@ impl Item {
}
}
pub fn name(&self) -> &str {
&self.name
}
pub fn category(&self) -> ItemCategory {
self.category
}
pub fn battle_category(&self) -> BattleItemCategory {
self.battle_category
}
pub fn price(&self) -> i32 {
self.price
}
pub fn flags(&self) -> &HashSet<String> {
&self.flags
}
pub fn has_flag(&self, key: &str) -> bool {
self.flags.contains(key)
}

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@@ -1,4 +1,4 @@
#[derive(Debug)]
#[derive(Debug, Copy, Clone)]
#[repr(u8)]
pub enum ItemCategory {
MiscItem,
@@ -11,7 +11,7 @@ pub enum ItemCategory {
Mail,
}
#[derive(Debug)]
#[derive(Debug, Copy, Clone)]
#[repr(u8)]
pub enum BattleItemCategory {
Healing,

View File

@@ -1,7 +1,16 @@
use crate::defines::LevelInt;
use derive_getters::Getters;
#[derive(Getters, Debug)]
#[derive(Debug)]
pub struct LibrarySettings {
pub(crate) maximum_level: LevelInt,
maximum_level: LevelInt,
}
impl LibrarySettings {
pub fn new(maximum_level: LevelInt) -> Self {
Self { maximum_level }
}
pub fn maximum_level(&self) -> LevelInt {
self.maximum_level
}
}

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@@ -83,7 +83,7 @@ pub mod tests {
let r = &lib;
let mon = r.get("foo");
assert!(mon.is_some());
assert_eq!(*mon.unwrap().id(), 0_u16);
assert_eq!(mon.unwrap().id(), 0_u16);
assert_eq!(mon.unwrap().as_ref().name(), "foo");
assert_eq!(r.len(), 1);
}

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@@ -5,9 +5,8 @@ use crate::static_data::libraries::move_library::MoveLibrary;
use crate::static_data::libraries::species_library::SpeciesLibrary;
use crate::static_data::libraries::type_library::TypeLibrary;
use crate::static_data::natures::NatureLibrary;
use derive_getters::Getters;
#[derive(Getters, Debug)]
#[derive(Debug)]
pub struct StaticData<'a> {
settings: LibrarySettings,
species: SpeciesLibrary<'a>,
@@ -18,6 +17,50 @@ pub struct StaticData<'a> {
natures: NatureLibrary,
}
impl<'a> StaticData<'a> {
pub fn new(
settings: LibrarySettings,
species: SpeciesLibrary<'a>,
moves: MoveLibrary,
items: ItemLibrary,
growth_rates: GrowthRateLibrary,
types: TypeLibrary,
natures: NatureLibrary,
) -> Self {
Self {
settings,
species,
moves,
items,
growth_rates,
types,
natures,
}
}
pub fn settings(&self) -> &LibrarySettings {
&self.settings
}
pub fn species(&self) -> &SpeciesLibrary<'a> {
&self.species
}
pub fn moves(&self) -> &MoveLibrary {
&self.moves
}
pub fn items(&self) -> &ItemLibrary {
&self.items
}
pub fn growth_rates(&self) -> &GrowthRateLibrary {
&self.growth_rates
}
pub fn types(&self) -> &TypeLibrary {
&self.types
}
pub fn natures(&self) -> &NatureLibrary {
&self.natures
}
}
#[cfg(test)]
pub mod test {
use crate::static_data::libraries::library_settings::LibrarySettings;
@@ -29,7 +72,7 @@ pub mod test {
pub fn build<'a>() -> StaticData<'a> {
StaticData {
settings: LibrarySettings { maximum_level: 100 },
settings: LibrarySettings::new(100),
species: species_library::tests::build(),
moves: move_library::tests::build(),
items: item_library::tests::build(),

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@@ -1,5 +1,3 @@
use derive_getters::Getters;
#[derive(PartialEq, Debug)]
pub enum EffectParameter {
Bool(bool),
@@ -8,7 +6,7 @@ pub enum EffectParameter {
String(String),
}
#[derive(PartialEq, Debug, Getters)]
#[derive(PartialEq, Debug)]
pub struct SecondaryEffect {
chance: f32,
effect_name: String,
@@ -34,6 +32,16 @@ impl SecondaryEffect {
parameters,
}
}
pub fn chance(&self) -> f32 {
self.chance
}
pub fn effect_name(&self) -> &str {
&self.effect_name
}
pub fn parameters(&self) -> &Vec<EffectParameter> {
&self.parameters
}
}
#[cfg(test)]

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@@ -3,10 +3,9 @@ use crate::static_data::species_data::ability_index::AbilityIndex;
use crate::static_data::statistic_set::StatisticSet;
use crate::static_data::statistics::Statistic;
use crate::utils::random::Random;
use derive_getters::Getters;
use hashbrown::HashSet;
#[derive(Getters, Debug)]
#[derive(Debug)]
pub struct Form<'a> {
name: String,
height: f32,
@@ -47,6 +46,37 @@ impl<'a> Form<'a> {
}
}
pub fn name(&self) -> &str {
&self.name
}
pub fn height(&self) -> f32 {
self.height
}
pub fn weight(&self) -> f32 {
self.weight
}
pub fn base_experience(&self) -> u32 {
self.base_experience
}
pub fn types(&self) -> &Vec<u8> {
&self.types
}
pub fn base_stats(&self) -> StatisticSet<u16> {
self.base_stats
}
pub fn abilities(&self) -> &Vec<String> {
&self.abilities
}
pub fn hidden_abilities(&self) -> &Vec<String> {
&self.hidden_abilities
}
pub fn moves(&self) -> &LearnableMoves<'a> {
&self.moves
}
pub fn flags(&self) -> &HashSet<String> {
&self.flags
}
pub fn get_type(&self, index: usize) -> u8 {
self.types[index]
}

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@@ -1,8 +1,8 @@
// Required for standard pokemon functions, but somewhat controversial nowadays. Consider adding a feature
// that allows for a more progressive gender system for those that want it?
#[derive(Eq, PartialEq, Debug)]
#[derive(Eq, PartialEq, Copy, Clone, Debug)]
pub enum Gender {
Male,
Female,
Genderless,
Genderless = 0,
Male = 1,
Female = 2,
}

View File

@@ -1,10 +1,9 @@
use self::super::form::Form;
use crate::static_data::species_data::gender::Gender;
use crate::utils::random::Random;
use derive_getters::Getters;
use hashbrown::{HashMap, HashSet};
#[derive(Debug, Getters)]
#[derive(Debug)]
pub struct Species<'a> {
id: u16,
name: String,
@@ -37,6 +36,27 @@ impl<'a> Species<'a> {
flags,
}
}
pub fn id(&self) -> u16 {
self.id
}
pub fn name(&self) -> &str {
&self.name
}
pub fn gender_rate(&self) -> f32 {
self.gender_rate
}
pub fn growth_rate(&self) -> &str {
&self.growth_rate
}
pub fn capture_rate(&self) -> u8 {
self.capture_rate
}
pub fn forms(&self) -> &HashMap<String, Form<'a>> {
&self.forms
}
pub fn flags(&self) -> &HashSet<String> {
&self.flags
}
pub fn add_form(&mut self, id: String, form: Form<'a>) {
self.forms.insert(id, form);

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@@ -1,8 +1,7 @@
use super::statistics::Statistic;
use derive_getters::Getters;
use num_traits::PrimInt;
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug, Getters)]
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug)]
pub struct StatisticSet<T>
where
T: PrimInt,
@@ -37,6 +36,25 @@ where
}
}
pub fn hp(&self) -> T {
self.hp
}
pub fn attack(&self) -> T {
self.attack
}
pub fn defense(&self) -> T {
self.defense
}
pub fn special_attack(&self) -> T {
self.special_attack
}
pub fn special_defense(&self) -> T {
self.special_defense
}
pub fn speed(&self) -> T {
self.speed
}
pub const fn get_stat(&self, stat: Statistic) -> T {
match stat {
Statistic::HP => self.hp,
@@ -82,7 +100,7 @@ where
}
}
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug, Getters)]
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug)]
pub struct ClampedStatisticSet<T, const MIN: i64, const MAX: i64>
where
T: PrimInt,
@@ -99,6 +117,25 @@ impl<T, const MIN: i64, const MAX: i64> ClampedStatisticSet<T, MIN, MAX>
where
T: PrimInt,
{
pub fn hp(&self) -> T {
self.hp
}
pub fn attack(&self) -> T {
self.attack
}
pub fn defense(&self) -> T {
self.defense
}
pub fn special_attack(&self) -> T {
self.special_attack
}
pub fn special_defense(&self) -> T {
self.special_defense
}
pub fn speed(&self) -> T {
self.speed
}
pub const fn get_stat(&self, stat: Statistic) -> T {
match stat {
Statistic::HP => self.hp,