Style and Clippy fixes.
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@@ -24,6 +24,12 @@ pub struct Gen7BattleStatCalculator {
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identifier: ValueIdentifier,
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}
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impl Default for Gen7BattleStatCalculator {
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fn default() -> Self {
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Self::new()
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}
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}
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impl Gen7BattleStatCalculator {
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/// Creates a new Gen 7 battle stat calculator
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pub fn new() -> Self {
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@@ -224,11 +224,7 @@ impl DamageLibrary for Gen7DamageLibrary {
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float_damage = (float_damage * hit_data.effectiveness()).floor();
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let mut damage = if float_damage <= 0.0 {
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if hit_data.effectiveness() == 0.0 {
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0
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} else {
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1
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}
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u32::from(hit_data.effectiveness() != 0.0)
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} else if float_damage >= u32::MAX as f32 {
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u32::MAX
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} else {
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@@ -345,7 +345,7 @@ impl Battle {
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.library()
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.load_script(self.into(), ScriptCategory::Weather, &weather)
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.unwrap()
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.expect(format!("Couldn't find weather script by name {}", weather).as_str());
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.unwrap_or_else(|| panic!("Couldn't find weather script by name {}", weather));
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self.weather.set(script);
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} else {
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self.weather.clear();
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@@ -1,7 +1,6 @@
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use std::sync::atomic::{AtomicU8, Ordering};
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use std::sync::Arc;
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use crate::dynamic_data::Pokemon;
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use crate::static_data::MoveData;
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use crate::{ValueIdentifiable, ValueIdentifier};
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@@ -457,7 +457,8 @@ impl Pokemon {
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.calculate_flat_stats(self, &self.flat_stats);
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self.recalculate_boosted_stats();
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}
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/// Calculates the boosted stats on the Pokemon. This should be called when a stat boost changes.
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/// Calculates the boosted stats on the Pokemon, _without_ recalculating the flat stats.
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/// This should be called when a stat boost changes.
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pub fn recalculate_boosted_stats(&self) {
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self.library
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.stat_calculator()
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@@ -516,7 +517,7 @@ impl Pokemon {
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let ability_script = self
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.library
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.load_script((&*self).into(), ScriptCategory::Ability, self.active_ability().name())
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.load_script(self.into(), ScriptCategory::Ability, self.active_ability().name())
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.unwrap();
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if let Some(ability_script) = ability_script {
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self.ability_script
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@@ -614,7 +615,7 @@ impl Pokemon {
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}
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}
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/// Damages the Pokemon by a certain amount of damage, from a specific damage source.
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/// Damages the Pokemon by a certain amount of damage, from a damage source.
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pub fn damage(&self, mut damage: u32, source: DamageSource) {
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if damage > self.current_health() {
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damage = self.current_health();
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@@ -820,7 +821,7 @@ pub mod test {
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fn construct_pokemon() {
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let lib = Arc::new(crate::dynamic_data::libraries::dynamic_library::test::build());
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let species = lib.static_data().species().get(&"foo".into()).unwrap().clone();
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let form = species.get_form(&"default".into()).unwrap().clone();
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let form = species.get_form(&"default".into()).unwrap();
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let pokemon = Pokemon::new(
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lib,
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@@ -47,7 +47,7 @@ impl PokemonBuilder {
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};
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let species = self.library.static_data().species().get(&self.species).unwrap().clone();
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let form = species.get_default_form().clone();
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let form = species.get_default_form();
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let p = Pokemon::new(
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self.library,
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species,
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@@ -93,11 +93,9 @@ impl PokemonParty {
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/// Checks if the party contains a given pokemon.
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pub fn has_pokemon(&self, pokemon: &Pokemon) -> bool {
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for p in &self.pokemon {
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if let Some(p) = p {
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if std::ptr::eq(p.as_ref(), pokemon) {
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return true;
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}
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for p in self.pokemon.iter().flatten() {
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if std::ptr::eq(p.as_ref(), pokemon) {
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return true;
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}
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}
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false
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@@ -239,7 +239,7 @@ mod tests {
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impl TestScript {
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fn new() -> Self {
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Self {
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name: StringKey::new("test".into()),
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name: "test".into(),
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is_marked_for_deletion: Default::default(),
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suppressed_count: AtomicUsize::new(0),
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test_count: AtomicUsize::new(0),
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@@ -247,7 +247,7 @@ mod tests {
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}
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fn new_with_name(name: &str) -> Self {
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Self {
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name: StringKey::new(name.into()),
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name: name.into(),
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is_marked_for_deletion: Default::default(),
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suppressed_count: AtomicUsize::new(0),
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test_count: AtomicUsize::new(0),
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@@ -424,7 +424,7 @@ mod tests {
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"test_b"
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);
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set.remove(&StringKey::new("test_c".into()));
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set.remove(&"test_c".into());
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assert!(aggregator.get_next().is_none());
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}
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@@ -451,7 +451,7 @@ mod tests {
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"test_a"
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);
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set.remove(&StringKey::new("test_b".into()));
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set.remove(&"test_b".into());
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assert_eq!(
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aggregator
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@@ -398,7 +398,7 @@ mod tests {
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impl TestScript {
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fn new() -> Self {
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Self {
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name: StringKey::new("test".into()),
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name: "test".into(),
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container: AtomicPtr::<ScriptContainer>::default(),
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suppressed_count: AtomicUsize::new(0),
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marked_for_deletion: Default::default(),
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@@ -537,10 +537,7 @@ mod tests {
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h.join().unwrap();
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}
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assert_eq!(
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container.script.read().as_ref().unwrap().name(),
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&StringKey::new("script2".into())
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);
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assert_eq!(container.script.read().as_ref().unwrap().name(), &"script2".into());
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}
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}
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@@ -556,20 +553,20 @@ pub enum ScriptOwnerData {
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None,
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}
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impl Into<ScriptOwnerData> for &Pokemon {
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fn into(self) -> ScriptOwnerData {
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ScriptOwnerData::Pokemon(AtomicPtr::new(self as *const Pokemon as *mut Pokemon))
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impl From<&Pokemon> for ScriptOwnerData {
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fn from(p: &Pokemon) -> Self {
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ScriptOwnerData::Pokemon(AtomicPtr::new(p as *const Pokemon as *mut Pokemon))
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}
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}
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impl Into<ScriptOwnerData> for &BattleSide {
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fn into(self) -> ScriptOwnerData {
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ScriptOwnerData::BattleSide(AtomicPtr::new(self as *const BattleSide as *mut BattleSide))
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impl From<&BattleSide> for ScriptOwnerData {
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fn from(p: &BattleSide) -> Self {
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ScriptOwnerData::BattleSide(AtomicPtr::new(p as *const BattleSide as *mut BattleSide))
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}
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}
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impl Into<ScriptOwnerData> for &Battle {
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fn into(self) -> ScriptOwnerData {
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ScriptOwnerData::Battle(AtomicPtr::new(self as *const Battle as *mut Battle))
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impl From<&Battle> for ScriptOwnerData {
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fn from(p: &Battle) -> Self {
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ScriptOwnerData::Battle(AtomicPtr::new(p as *const Battle as *mut Battle))
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}
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}
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