PkmnLib_rs/src/dynamic_data/mod.rs

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#[doc(inline)]
pub use choices::*;
#[doc(inline)]
pub use event_hooks::*;
#[doc(inline)]
pub use flow::*;
#[doc(inline)]
pub use libraries::*;
#[doc(inline)]
pub use models::*;
#[doc(inline)]
pub use script_handling::*;
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/// Holds different choices Pokemon can use during battle.
mod choices;
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/// Holds data to callback events from the battle to clients.
mod event_hooks;
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/// Holds logic on how the battle is executed.
mod flow;
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/// Holds information regarding data that is required for battle execution.
pub(crate) mod libraries;
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/// Holds different struct types that are required for functioning.
mod models;
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/// Holds information for dynamic runtime behaviour during battles.
mod script_handling;