2022-07-18 08:16:47 +00:00
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use std::fmt::{Debug, Formatter};
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use std::ops::DerefMut;
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use std::sync::Arc;
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use hashbrown::{HashMap, HashSet};
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use parking_lot::lock_api::{MappedRwLockReadGuard, RwLockReadGuard};
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use parking_lot::{RawRwLock, RwLock};
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use unique_type_id::{TypeId, UniqueTypeId};
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2022-07-18 08:16:47 +00:00
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use wasmer::{
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Cranelift, Exports, Extern, Features, Function, ImportObject, Instance, Memory, Module, NativeFunc, Store,
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Universal, Value, WasmerEnv,
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};
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use crate::dynamic_data::{ItemScript, Script, ScriptResolver};
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use crate::script_implementations::wasm::export_registry::register_webassembly_funcs;
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use crate::script_implementations::wasm::extern_ref::ExternRef;
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use crate::script_implementations::wasm::script::WebAssemblyScript;
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use crate::script_implementations::wasm::WebAssemblyScriptCapabilities;
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use crate::static_data::Item;
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use crate::{PkmnResult, ScriptCategory, StringKey};
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/// A WebAssembly script resolver implements the dynamic scripts functionality with WebAssembly.
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pub struct WebAssemblyScriptResolver {
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/// The global state storage of WASM.
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store: Store,
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/// The WASM modules we have loaded.
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modules: Vec<Module>,
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/// Our currently loaded WASM instances. Empty until finalize() is called, after which the loaded modules get turned
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/// into actual instances.
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instances: Vec<Instance>,
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/// This is a map of all the functions that WASM gives us.
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exported_functions: HashMap<StringKey, Function>,
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/// This is the WASM function to load a script.
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load_script_fn: Option<NativeFunc<(u8, ExternRef<StringKey>), u32>>,
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/// Script capabilities tell us which functions are implemented on a given script. This allows us to skip unneeded
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/// WASM calls.
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script_capabilities: RwLock<HashMap<ScriptCapabilitiesKey, HashSet<WebAssemblyScriptCapabilities>>>,
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environment_data: Arc<WebAssemblyEnvironmentData>,
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}
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/// This struct allows us to index a hashmap with both a category and name of a script.
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#[derive(Debug, Clone, Eq, PartialEq, Hash)]
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struct ScriptCapabilitiesKey {
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/// The category for the script we're looking for capabilities for.
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category: ScriptCategory,
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/// The name of the script we're looking for capabilities for.
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script_key: StringKey,
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}
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impl WebAssemblyScriptResolver {
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/// Instantiates a new WebAssemblyScriptResolver.
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pub fn new() -> Box<WebAssemblyScriptResolver> {
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let config = Cranelift::default();
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let mut features = Features::new();
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features.multi_value = true;
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features.reference_types = true;
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let universal = Universal::new(config).features(features);
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let engine = universal.engine();
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let store = Store::new(&engine);
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let s = Self {
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store,
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modules: Default::default(),
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instances: Default::default(),
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exported_functions: Default::default(),
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load_script_fn: None,
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script_capabilities: Default::default(),
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environment_data: Arc::new(Default::default()),
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};
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Box::new(s)
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}
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/// Load a compiled WASM module.
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pub fn load_wasm_from_bytes(&mut self, bytes: &[u8]) {
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// FIXME: Error handling
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let module = Module::new(&self.store, bytes).unwrap();
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self.modules.push(module);
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}
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/// Initialise all the data we need.
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pub fn finalize(&mut self) {
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let mut imports = ImportObject::new();
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let mut exports = Exports::new();
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let env = WebAssemblyEnv {
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resolver: self.environment_data.clone(),
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};
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register_webassembly_funcs(&mut exports, &self.store, env);
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imports.register("env", exports);
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for module in &self.modules {
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let instance = Instance::new(module, &imports).unwrap();
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let exports = &instance.exports;
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for export in exports.iter() {
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match export.1 {
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Extern::Function(f) => {
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self.exported_functions.insert(export.0.as_str().into(), f.clone());
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}
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Extern::Memory(m) => {
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self.environment_data.memory.write().insert(m.clone());
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}
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_ => {}
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}
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}
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if let Some(m) = &self.environment_data.memory.read().as_ref() {
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m.grow(32).unwrap();
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}
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if let Some(f) = self.exported_functions.get(&"load_script".into()) {
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self.load_script_fn = Some(f.native().unwrap())
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}
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if let Some(f) = self.exported_functions.get(&"allocate_mem".into()) {
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self.environment_data
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.allocate_mem_fn
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.write()
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.insert(f.native().unwrap());
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}
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self.instances.push(instance);
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}
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}
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/// Gets the data passed to every function as environment data.
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pub fn environment_data(&self) -> &Arc<WebAssemblyEnvironmentData> {
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&self.environment_data
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}
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}
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impl ScriptResolver for WebAssemblyScriptResolver {
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fn load_script(
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&self,
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owner: *const u8,
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category: ScriptCategory,
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script_key: &StringKey,
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) -> PkmnResult<Option<Arc<dyn Script>>> {
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let script = self
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.load_script_fn
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.as_ref()
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.unwrap()
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.call(category as u8, ExternRef::new_with_resolver(self, script_key))
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.unwrap();
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if script == 0 {
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return Ok(None);
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}
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let key = ScriptCapabilitiesKey {
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category,
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script_key: script_key.clone(),
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};
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if !self.script_capabilities.read().contains_key(&key) {
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let mut capabilities = HashSet::new();
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unsafe {
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if let Some(get_cap) = self.exported_functions.get(&"get_script_capabilities".into()) {
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let res = get_cap.call(&[Value::I32(script as i32)]).unwrap();
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let ptr = (self.environment_data.memory.read().as_ref().unwrap().data_ptr()
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as *const WebAssemblyScriptCapabilities)
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.offset(res[0].i32().unwrap() as isize);
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let length = res[1].i32().unwrap() as usize;
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for i in 0..length {
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capabilities.insert(*ptr.add(i));
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}
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}
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}
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self.script_capabilities.write().insert(key.clone(), capabilities);
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}
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let read_guard = self.script_capabilities.read();
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let capabilities = read_guard.get(&key).unwrap();
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Ok(Some(Arc::new(WebAssemblyScript::new(
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owner as *mut u8,
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script,
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capabilities as *const HashSet<WebAssemblyScriptCapabilities>
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as *mut HashSet<WebAssemblyScriptCapabilities>,
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self as *const WebAssemblyScriptResolver as *mut WebAssemblyScriptResolver,
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script_key.clone(),
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))))
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}
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fn load_item_script(&self, _key: &Item) -> PkmnResult<Option<Arc<dyn ItemScript>>> {
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todo!()
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}
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}
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impl Debug for WebAssemblyScriptResolver {
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fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
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f.write_str("WebAssemblyScriptResolver")
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}
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}
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/// This data is what is passed to every function that requires access to the global runtime context.
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#[derive(Default)]
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pub struct WebAssemblyEnvironmentData {
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/// We currently have a hacky implementation of extern refs while we're waiting for ExternRef support to hit the
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/// wasm32-unknown-unknown target of Rust. As we don't want to pass raw memory pointers to WASM for security reasons,
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/// we instead keep track of all the data we've sent to WASM, and pass the ID of that data to WASM. This allows us
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/// to only operate on data we know WASM owns. We currently store this data in this continuous Vec, and give the index
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/// of the data as the ID.
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extern_ref_pointers: RwLock<Vec<*const u8>>,
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/// To make sure we send the same identifier to WASM when we send the same piece of data multiple times, we have a
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/// backwards lookup on extern_ref_pointers. This allows us to get the index for a given piece of data.
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extern_ref_pointers_lookup: RwLock<HashMap<*const u8, u32>>,
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/// As an added security measure on our extern refs, we keep track of the types of the extern ref data we've sent.
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/// This prevents illegal arbitrary memory operations, where we expect type X, but the actual type is Y, which would
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/// allow for modifying memory we might not want to. If we get a type mismatch, we will panic, preventing this.
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extern_ref_type_lookup: RwLock<HashMap<*const u8, TypeId<u64>>>,
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/// The memory inside of the WASM container.
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memory: RwLock<Option<Memory>>,
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/// This is the WASM function to allocate memory inside the WASM container.
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allocate_mem_fn: RwLock<Option<NativeFunc<(u32, u32), u32>>>,
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}
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impl WebAssemblyEnvironmentData {
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/// This returns the memory of the WASM container.
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pub fn memory(&self) -> MappedRwLockReadGuard<'_, RawRwLock, Memory> {
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RwLockReadGuard::map(self.memory.read(), |a| a.as_ref().unwrap())
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}
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/// Allocates memory inside the WASM container with a given size and alignment. This memory is
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/// owned by WASM, and is how we can pass memory references that the host allocated to WASM.
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/// The return is a tuple containing both the actual pointer to the memory (usable by the host),
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/// and the WASM offset to the memory (usable by the client).
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pub fn allocate_mem(&self, size: u32, align: u32) -> (*const u8, u32) {
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let wasm_ptr = self.allocate_mem_fn.read().as_ref().unwrap().call(size, align).unwrap();
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unsafe {
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(
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self.memory
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.read()
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.as_ref()
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.unwrap()
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.data_ptr()
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.offset(wasm_ptr as isize),
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wasm_ptr,
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)
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}
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}
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/// Get a numeric value from any given value. This is not a true Extern Ref from WASM, as this
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/// is not supported by our current WASM platform (Rust). Instead, this is simply a way to not
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/// have to send arbitrary pointer values back and forth with WASM. Only values WASM can actually
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/// access can be touched through this, and we ensure the value is the correct type. In the future,
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/// when extern refs get actually properly implemented at compile time we might want to get rid
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/// of this code.
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pub fn get_extern_ref_index<T: UniqueTypeId<u64>>(&self, value: &T) -> u32 {
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let ptr = value as *const T as *const u8;
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if let Some(v) = self.extern_ref_pointers_lookup.read().get(&ptr) {
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return *v as u32;
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}
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let index = {
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let mut extern_ref_guard = self.extern_ref_pointers.write();
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extern_ref_guard.push(ptr);
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extern_ref_guard.len() as u32
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};
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self.extern_ref_pointers_lookup.write().insert(ptr, index);
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self.extern_ref_type_lookup.write().insert(ptr, T::id());
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index
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}
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/// Gets a value from the extern ref lookup. This turns an earlier registered index back into
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/// its proper value, validates its type, and returns the value.
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pub fn get_extern_ref_value<T: UniqueTypeId<u64>>(&self, index: u32) -> &T {
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let read_guard = self.extern_ref_pointers.read();
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let ptr = read_guard.get((index - 1) as usize).unwrap();
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let expected_type_id = &self.extern_ref_type_lookup.read()[ptr];
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if expected_type_id.0 != T::id().0 {
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panic!(
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"Extern ref was accessed with wrong type. Requested type {}, but this was not the type the extern ref was stored with.",
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std::any::type_name::<T>()
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);
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}
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unsafe { (*ptr as *const T).as_ref().unwrap() }
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}
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}
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/// The runtime environment for script execution. This is passed to most of the host functions being called.
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#[derive(Clone)]
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pub(crate) struct WebAssemblyEnv {
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/// A pointer to the WebAssemblyScriptResolver belonging to the current script environment.
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pub resolver: Arc<WebAssemblyEnvironmentData>,
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}
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impl WebAssemblyEnv {
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/// Get the WebAssemblyScriptResolver belonging to the current context.
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pub fn resolver(&self) -> &Arc<WebAssemblyEnvironmentData> {
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&self.resolver
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}
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}
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unsafe impl Sync for WebAssemblyEnv {}
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unsafe impl Send for WebAssemblyEnv {}
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impl WasmerEnv for WebAssemblyEnv {}
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