use std::fmt::{Debug, Formatter}; use std::ops::DerefMut; use std::sync::Arc; use hashbrown::{HashMap, HashSet}; use parking_lot::lock_api::{MappedRwLockReadGuard, RwLockReadGuard}; use parking_lot::{RawRwLock, RwLock}; use unique_type_id::{TypeId, UniqueTypeId}; use wasmer::{ Cranelift, Exports, Extern, Features, Function, ImportObject, Instance, Memory, Module, NativeFunc, Store, Universal, Value, WasmerEnv, }; use crate::dynamic_data::{ItemScript, Script, ScriptResolver}; use crate::script_implementations::wasm::export_registry::register_webassembly_funcs; use crate::script_implementations::wasm::extern_ref::ExternRef; use crate::script_implementations::wasm::script::WebAssemblyScript; use crate::script_implementations::wasm::WebAssemblyScriptCapabilities; use crate::static_data::Item; use crate::{PkmnResult, ScriptCategory, StringKey}; /// A WebAssembly script resolver implements the dynamic scripts functionality with WebAssembly. pub struct WebAssemblyScriptResolver { /// The global state storage of WASM. store: Store, /// The WASM modules we have loaded. modules: Vec, /// Our currently loaded WASM instances. Empty until finalize() is called, after which the loaded modules get turned /// into actual instances. instances: Vec, /// This is a map of all the functions that WASM gives us. exported_functions: HashMap, /// This is the WASM function to load a script. load_script_fn: Option), u32>>, /// Script capabilities tell us which functions are implemented on a given script. This allows us to skip unneeded /// WASM calls. script_capabilities: RwLock>>, environment_data: Arc, } /// This struct allows us to index a hashmap with both a category and name of a script. #[derive(Debug, Clone, Eq, PartialEq, Hash)] struct ScriptCapabilitiesKey { /// The category for the script we're looking for capabilities for. category: ScriptCategory, /// The name of the script we're looking for capabilities for. script_key: StringKey, } impl WebAssemblyScriptResolver { /// Instantiates a new WebAssemblyScriptResolver. pub fn new() -> Box { let config = Cranelift::default(); let mut features = Features::new(); features.multi_value = true; features.reference_types = true; let universal = Universal::new(config).features(features); let engine = universal.engine(); let store = Store::new(&engine); let s = Self { store, modules: Default::default(), instances: Default::default(), exported_functions: Default::default(), load_script_fn: None, script_capabilities: Default::default(), environment_data: Arc::new(Default::default()), }; Box::new(s) } /// Load a compiled WASM module. pub fn load_wasm_from_bytes(&mut self, bytes: &[u8]) { // FIXME: Error handling let module = Module::new(&self.store, bytes).unwrap(); self.modules.push(module); } /// Initialise all the data we need. pub fn finalize(&mut self) { let mut imports = ImportObject::new(); let mut exports = Exports::new(); let env = WebAssemblyEnv { resolver: self.environment_data.clone(), }; register_webassembly_funcs(&mut exports, &self.store, env); imports.register("env", exports); for module in &self.modules { let instance = Instance::new(module, &imports).unwrap(); let exports = &instance.exports; for export in exports.iter() { match export.1 { Extern::Function(f) => { self.exported_functions.insert(export.0.as_str().into(), f.clone()); } Extern::Memory(m) => { self.environment_data.memory.write().insert(m.clone()); } _ => {} } } if let Some(m) = &self.environment_data.memory.read().as_ref() { m.grow(32).unwrap(); } if let Some(f) = self.exported_functions.get(&"load_script".into()) { self.load_script_fn = Some(f.native().unwrap()) } if let Some(f) = self.exported_functions.get(&"allocate_mem".into()) { self.environment_data .allocate_mem_fn .write() .insert(f.native().unwrap()); } self.instances.push(instance); } } /// Gets the data passed to every function as environment data. pub fn environment_data(&self) -> &Arc { &self.environment_data } } impl ScriptResolver for WebAssemblyScriptResolver { fn load_script( &self, owner: *const u8, category: ScriptCategory, script_key: &StringKey, ) -> PkmnResult>> { let script = self .load_script_fn .as_ref() .unwrap() .call(category as u8, ExternRef::new_with_resolver(self, script_key)) .unwrap(); if script == 0 { return Ok(None); } let key = ScriptCapabilitiesKey { category, script_key: script_key.clone(), }; if !self.script_capabilities.read().contains_key(&key) { let mut capabilities = HashSet::new(); unsafe { if let Some(get_cap) = self.exported_functions.get(&"get_script_capabilities".into()) { let res = get_cap.call(&[Value::I32(script as i32)]).unwrap(); let ptr = (self.environment_data.memory.read().as_ref().unwrap().data_ptr() as *const WebAssemblyScriptCapabilities) .offset(res[0].i32().unwrap() as isize); let length = res[1].i32().unwrap() as usize; for i in 0..length { capabilities.insert(*ptr.add(i)); } } } self.script_capabilities.write().insert(key.clone(), capabilities); } let read_guard = self.script_capabilities.read(); let capabilities = read_guard.get(&key).unwrap(); Ok(Some(Arc::new(WebAssemblyScript::new( owner as *mut u8, script, capabilities as *const HashSet as *mut HashSet, self as *const WebAssemblyScriptResolver as *mut WebAssemblyScriptResolver, script_key.clone(), )))) } fn load_item_script(&self, _key: &Item) -> PkmnResult>> { todo!() } } impl Debug for WebAssemblyScriptResolver { fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result { f.write_str("WebAssemblyScriptResolver") } } /// This data is what is passed to every function that requires access to the global runtime context. #[derive(Default)] pub struct WebAssemblyEnvironmentData { /// We currently have a hacky implementation of extern refs while we're waiting for ExternRef support to hit the /// wasm32-unknown-unknown target of Rust. As we don't want to pass raw memory pointers to WASM for security reasons, /// we instead keep track of all the data we've sent to WASM, and pass the ID of that data to WASM. This allows us /// to only operate on data we know WASM owns. We currently store this data in this continuous Vec, and give the index /// of the data as the ID. extern_ref_pointers: RwLock>, /// To make sure we send the same identifier to WASM when we send the same piece of data multiple times, we have a /// backwards lookup on extern_ref_pointers. This allows us to get the index for a given piece of data. extern_ref_pointers_lookup: RwLock>, /// As an added security measure on our extern refs, we keep track of the types of the extern ref data we've sent. /// This prevents illegal arbitrary memory operations, where we expect type X, but the actual type is Y, which would /// allow for modifying memory we might not want to. If we get a type mismatch, we will panic, preventing this. extern_ref_type_lookup: RwLock>>, /// The memory inside of the WASM container. memory: RwLock>, /// This is the WASM function to allocate memory inside the WASM container. allocate_mem_fn: RwLock>>, } impl WebAssemblyEnvironmentData { /// This returns the memory of the WASM container. pub fn memory(&self) -> MappedRwLockReadGuard<'_, RawRwLock, Memory> { RwLockReadGuard::map(self.memory.read(), |a| a.as_ref().unwrap()) } /// Allocates memory inside the WASM container with a given size and alignment. This memory is /// owned by WASM, and is how we can pass memory references that the host allocated to WASM. /// The return is a tuple containing both the actual pointer to the memory (usable by the host), /// and the WASM offset to the memory (usable by the client). pub fn allocate_mem(&self, size: u32, align: u32) -> (*const u8, u32) { let wasm_ptr = self.allocate_mem_fn.read().as_ref().unwrap().call(size, align).unwrap(); unsafe { ( self.memory .read() .as_ref() .unwrap() .data_ptr() .offset(wasm_ptr as isize), wasm_ptr, ) } } /// Get a numeric value from any given value. This is not a true Extern Ref from WASM, as this /// is not supported by our current WASM platform (Rust). Instead, this is simply a way to not /// have to send arbitrary pointer values back and forth with WASM. Only values WASM can actually /// access can be touched through this, and we ensure the value is the correct type. In the future, /// when extern refs get actually properly implemented at compile time we might want to get rid /// of this code. pub fn get_extern_ref_index>(&self, value: &T) -> u32 { let ptr = value as *const T as *const u8; if let Some(v) = self.extern_ref_pointers_lookup.read().get(&ptr) { return *v as u32; } let index = { let mut extern_ref_guard = self.extern_ref_pointers.write(); extern_ref_guard.push(ptr); extern_ref_guard.len() as u32 }; self.extern_ref_pointers_lookup.write().insert(ptr, index); self.extern_ref_type_lookup.write().insert(ptr, T::id()); index } /// Gets a value from the extern ref lookup. This turns an earlier registered index back into /// its proper value, validates its type, and returns the value. pub fn get_extern_ref_value>(&self, index: u32) -> &T { let read_guard = self.extern_ref_pointers.read(); let ptr = read_guard.get((index - 1) as usize).unwrap(); let expected_type_id = &self.extern_ref_type_lookup.read()[ptr]; if expected_type_id.0 != T::id().0 { panic!( "Extern ref was accessed with wrong type. Requested type {}, but this was not the type the extern ref was stored with.", std::any::type_name::() ); } unsafe { (*ptr as *const T).as_ref().unwrap() } } } /// The runtime environment for script execution. This is passed to most of the host functions being called. #[derive(Clone)] pub(crate) struct WebAssemblyEnv { /// A pointer to the WebAssemblyScriptResolver belonging to the current script environment. pub resolver: Arc, } impl WebAssemblyEnv { /// Get the WebAssemblyScriptResolver belonging to the current context. pub fn resolver(&self) -> &Arc { &self.resolver } } unsafe impl Sync for WebAssemblyEnv {} unsafe impl Send for WebAssemblyEnv {} impl WasmerEnv for WebAssemblyEnv {}