PkmnLib/src/Battling/PkmnScriptHook.hpp
Deukhoofd 939cf4e328
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Update CreatureLib.
2021-04-18 12:56:46 +02:00

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#include "PkmnScript.hpp"
#define PKMN_HOOK(hookName, source, ...) \
{ \
auto aggregator = source->GetScriptIterator(); \
ArbUt::BorrowedPtr<CreatureLib::Battling::BattleScript> next = (CreatureLib::Battling::BattleScript*)1; \
while (aggregator.GetNext(next)) { \
auto castNext = next.ForceAs<PkmnLib::Battling::PkmnScript>(); \
castNext->hookName(__VA_ARGS__); \
} \
}