PkmnLib/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterBattleLibrary.hpp

15 lines
371 B
C++

#ifndef PKMNLIB_REGISTERBATTLELIBRARY_HPP
#define PKMNLIB_REGISTERBATTLELIBRARY_HPP
#include <angelscript.h>
class RegisterBattleLibrary {
static void RegisterDamageLibrary(asIScriptEngine* engine);
static void RegisterLibrary(asIScriptEngine* engine);
public:
static void Register(asIScriptEngine* engine);
};
#endif // PKMNLIB_REGISTERBATTLELIBRARY_HPP