#ifndef PKMNLIB_REGISTERBATTLELIBRARY_HPP #define PKMNLIB_REGISTERBATTLELIBRARY_HPP #include class RegisterBattleLibrary { static void RegisterDamageLibrary(asIScriptEngine* engine); static void RegisterLibrary(asIScriptEngine* engine); public: static void Register(asIScriptEngine* engine); }; #endif // PKMNLIB_REGISTERBATTLELIBRARY_HPP