PkmnLib/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterParty.hpp

15 lines
401 B
C++

#ifndef PKMNLIB_REGISTERPARTY_HPP
#define PKMNLIB_REGISTERPARTY_HPP
#include <CreatureLib/Defines.hpp>
#include <angelscript.h>
class RegisterParty {
static void RegisterPartyClass(asIScriptEngine* non_null engine);
static void RegisterBattleParty(asIScriptEngine* non_null engine);
public:
static void Register(asIScriptEngine* non_null engine);
};
#endif // PKMNLIB_REGISTERPARTY_HPP