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#ifndef PKMNLIB_REGISTERPARTY_HPP
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#define PKMNLIB_REGISTERPARTY_HPP
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#include <CreatureLib/Defines.hpp>
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#include <angelscript.h>
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class RegisterParty {
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static void RegisterPartyClass(asIScriptEngine* non_null engine);
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static void RegisterBattleParty(asIScriptEngine* non_null engine);
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public:
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static void Register(asIScriptEngine* non_null engine);
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};
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#endif // PKMNLIB_REGISTERPARTY_HPP
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