PkmnLib/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterBattleClass.hpp

18 lines
564 B
C++

#ifndef PKMNLIB_REGISTERBATTLECLASS_HPP
#define PKMNLIB_REGISTERBATTLECLASS_HPP
#include <CreatureLib/Defines.hpp>
#include <angelscript.h>
class RegisterBattleClass {
static void RegisterChoiceQueue(asIScriptEngine* non_null engine);
static void RegisterBattle(asIScriptEngine* non_null engine);
static void RegisterBattleSide(asIScriptEngine* non_null engine);
static void RegisterBattleRandom(asIScriptEngine* non_null engine);
public:
static void Register(asIScriptEngine* non_null engine);
};
#endif // PKMNLIB_REGISTERBATTLECLASS_HPP