#ifndef PKMNLIB_REGISTERBATTLECLASS_HPP #define PKMNLIB_REGISTERBATTLECLASS_HPP #include #include class RegisterBattleClass { static void RegisterChoiceQueue(asIScriptEngine* non_null engine); static void RegisterBattle(asIScriptEngine* non_null engine); static void RegisterBattleSide(asIScriptEngine* non_null engine); static void RegisterBattleRandom(asIScriptEngine* non_null engine); public: static void Register(asIScriptEngine* non_null engine); }; #endif // PKMNLIB_REGISTERBATTLECLASS_HPP