Commit Graph

389 Commits

Author SHA1 Message Date
Deukhoofd 9974adb5ad
Fix MoveData to use signed byte for priority constructor instead of unsigned. 2020-02-12 10:12:29 +01:00
Deukhoofd 4ee5a14b4c
Implement Species destructor of base.
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2020-02-09 11:02:29 +01:00
Deukhoofd 450753cb50
Update CreatureLib version.
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2020-02-08 20:31:46 +01:00
Deukhoofd 61e9c9ba1f
Update CreatureLib headers, move header files to PkmnLib subdirectory.
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2020-02-08 19:22:29 +01:00
Deukhoofd c55524be69
Update to newer version of CreatureLib.
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2020-02-08 18:04:18 +01:00
Deukhoofd 9f7557eecb
Use conan-data cache when doing a conan deploy
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2020-02-08 11:05:21 +01:00
Deukhoofd 02c0d1c27e
Setup conan remote before build at conan deploy.
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2020-02-08 10:37:30 +01:00
Deukhoofd 905087f7b9
Support for deploying to Conan.
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2020-02-08 10:22:18 +01:00
Deukhoofd af2f62a278
When calling script hooks from another script, re-use existing script context.
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2020-02-08 09:39:36 +01:00
Deukhoofd b8b692d4d6
Fix error in Windows build.
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2020-02-07 19:21:22 +01:00
Deukhoofd 67d317e22b
Fixes for valgrind failure.
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2020-02-06 16:25:55 +01:00
Deukhoofd b425a7e8b9
Implements most script hooks 2020-02-05 17:06:15 +01:00
Deukhoofd bcc038b49d
Actual implementation of Angelscript hooks into battle library.
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2020-02-04 19:34:30 +01:00
Deukhoofd 0455fec875
Removes Windows valgrind for now
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2020-02-02 16:26:50 +01:00
Deukhoofd 82eee58455
Potential fix for Windows build.
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2020-02-02 15:34:38 +01:00
Deukhoofd 7d56ce04ba
Include conan volumes during valgrind steps.
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2020-02-02 15:21:25 +01:00
Deukhoofd ae53f20dc0
Add valgrind to Windows, split up valgrind runs into separate steps.
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2020-02-02 15:12:53 +01:00
Deukhoofd 31676fd900
Update CreatureLib version to resolve uninit error.
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2020-02-02 14:53:44 +01:00
Deukhoofd 419e573bbe
More tests for Pokemon class in AngelScript.
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2020-02-02 13:57:41 +01:00
Deukhoofd aae96333b1
Reorganized files 2020-02-02 12:23:50 +01:00
Deukhoofd e04ab6497a
Revert "Reduces some overhead from creating AngelScript array for Pokemon.GetTypes()"
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This reverts commit cec9f090, as it doesn't account for multiple different script engines
2020-02-02 11:01:49 +01:00
Deukhoofd cec9f0907f
Reduces some overhead from creating AngelScript array for Pokemon.GetTypes()
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2020-02-01 17:13:30 +01:00
Deukhoofd 72df9ba01a
Make iterator in test use size_t instead of int
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2020-02-01 17:09:15 +01:00
Deukhoofd f33d96d922
Many tweaks and fixes relating to AngelScript, implements shininess.
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2020-02-01 16:56:09 +01:00
Deukhoofd cade351bc2
Register many battle classes in AngelScript.
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2020-01-26 15:18:04 +01:00
Deukhoofd af9fa61245
Register Static Library types.
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2020-01-23 15:10:08 +01:00
Deukhoofd 47db8464a2
More Item tests
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2020-01-22 11:29:14 +01:00
Deukhoofd 22648e8617
Fixed different sized enums being a problem for AngelScript, minor fixes for Item class
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2020-01-22 10:33:10 +01:00
Deukhoofd 9372ba4b27
Adds tests for MoveData type in AngelScript.
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2020-01-18 14:35:08 +01:00
Deukhoofd f32db7a751
Tests for forme fields in AngelScript.
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2020-01-18 13:07:56 +01:00
Deukhoofd 2c2039cdb8
Better handling of testing AngelScript types, more tests for species fields and methods
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2020-01-18 12:03:37 +01:00
Deukhoofd 4909205c42
Added several tests for species usage in AngelScript.
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2020-01-16 14:08:11 +01:00
Deukhoofd 175e26d8b4
Register Type Library for AngelScript.
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2020-01-13 20:16:23 +01:00
Deukhoofd c1d865d366
Register Species Library for AngelScript.
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2020-01-13 20:05:03 +01:00
Deukhoofd dbc8aa2675
Register Move Library in AngelScript. 2020-01-13 20:02:28 +01:00
Deukhoofd 1573720e97
Register Item Library in AngelScript. 2020-01-13 20:00:31 +01:00
Deukhoofd a88e4a89e7
Register GrowthRate Library in AngelScript. 2020-01-13 19:55:18 +01:00
Deukhoofd faf22c9562
Register GrowthRate in AngelScript. 2020-01-13 19:52:32 +01:00
Deukhoofd 797044aa8c
Register Move Types.
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2020-01-13 19:43:34 +01:00
Deukhoofd 574776dbe0
Register Item types for AngelScript.
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2020-01-13 19:21:41 +01:00
Deukhoofd 041bd998fa
Register more types to AngelScript interface.
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2020-01-12 19:30:44 +01:00
Deukhoofd 72c2e38ea8
Fixes for Windows ;_;
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2020-01-12 18:20:59 +01:00
Deukhoofd ca707e5384
Potential fix for Windows build.
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2020-01-11 22:45:33 +01:00
Deukhoofd c716992f12
Layout work on an AngelScript implementation.
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2020-01-11 22:30:23 +01:00
Deukhoofd 497acc1311
Fixes as to make including AngelScript actually possible.
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2020-01-09 19:03:38 +01:00
Deukhoofd c8f85a8556
Copy angelscript library to bin folder for Windows.
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2020-01-09 17:44:43 +01:00
Deukhoofd b459ec8ee2
Ensure proper compilation on Windows
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2020-01-09 17:20:18 +01:00
Deukhoofd 2a39467899
Initial layout work for allowing multiple script providers, but defaulting to AngelScript.
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2020-01-09 17:03:34 +01:00
Deukhoofd eb743083de
Include AngelScript.
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2020-01-09 14:44:11 +01:00
Deukhoofd 191b128125
Implements Pokemon stat calculation.
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2020-01-05 15:18:30 +01:00