Adds new run prevention script hooks.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
793daeae80
commit
5cfa174396
|
@ -273,3 +273,15 @@ void AngelScriptScript::OnFail(CreatureLib::Battling::Creature* target) {
|
|||
void AngelScriptScript::OnOpponentFail(CreatureLib::Battling::Creature* target) {
|
||||
CALL_HOOK(OnOpponentFail, { ctx->SetArgObject(0, (void*)target); })
|
||||
}
|
||||
void AngelScriptScript::PreventRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) {
|
||||
CALL_HOOK(PreventRunAway, {
|
||||
ctx->SetArgObject(0, (void*)choice);
|
||||
ctx->SetArgAddress(1, result);
|
||||
})
|
||||
}
|
||||
void AngelScriptScript::PreventOpponentRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) {
|
||||
CALL_HOOK(PreventOpponentRunAway, {
|
||||
ctx->SetArgObject(0, (void*)choice);
|
||||
ctx->SetArgAddress(1, result);
|
||||
})
|
||||
}
|
||||
|
|
|
@ -101,6 +101,9 @@ public:
|
|||
void OnFail(CreatureLib::Battling::Creature* target) override;
|
||||
void OnOpponentFail(CreatureLib::Battling::Creature* target) override;
|
||||
|
||||
void PreventRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) override;
|
||||
void PreventOpponentRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) override;
|
||||
|
||||
////////////////////
|
||||
// PkmnLib methods//
|
||||
////////////////////
|
||||
|
|
|
@ -136,6 +136,9 @@ public:
|
|||
SCRIPT_HOOK_FUNCTION(ChangePriority, "void ChangePriority(MoveTurnChoice@ choice, int8& priority)");
|
||||
SCRIPT_HOOK_FUNCTION(OnFail, "void OnFail(Pokemon@ user)");
|
||||
SCRIPT_HOOK_FUNCTION(OnOpponentFail, "void OnOpponentFail(Pokemon@ user)");
|
||||
|
||||
SCRIPT_HOOK_FUNCTION(PreventRunAway, "void PreventRunAway(FleeTurnChoice@ choice, bool& result)");
|
||||
SCRIPT_HOOK_FUNCTION(PreventOpponentRunAway, "void PreventOpponentRunAway(FleeTurnChoice@ choice, ool& result)");
|
||||
};
|
||||
|
||||
#undef SCRIPT_HOOK_FUNCTION
|
||||
|
|
|
@ -37,8 +37,11 @@ shared abstract class PkmnScript {
|
|||
void OverrideDamage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint& damage){};
|
||||
|
||||
void ChangePriority(MoveTurnChoice@ choice, int8& priority){};
|
||||
void OnFail(Pokemon@ user){}
|
||||
void OnOpponentFail(Pokemon@ user){}
|
||||
void OnFail(Pokemon@ user){};
|
||||
void OnOpponentFail(Pokemon@ user){};
|
||||
|
||||
void PreventRunAway(FleeTurnChoice@ choice, bool& result){};
|
||||
void PreventOpponentRunAway(FleeTurnChoice@ choice, bool& result){};
|
||||
|
||||
// PkmnLib methods
|
||||
void ModifyCriticalStage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& critStage){};
|
||||
|
|
|
@ -9,6 +9,7 @@ void RegisterTurnChoices::Register(asIScriptEngine* engine) {
|
|||
RegisterBaseTurnChoice(engine);
|
||||
RegisterMoveTurnChoice(engine);
|
||||
RegisterSwitchTurnChoice(engine);
|
||||
RegisterFleeTurnChoice(engine);
|
||||
}
|
||||
void RegisterTurnChoices::RegisterTurnChoiceKindEnum(asIScriptEngine* engine) {
|
||||
[[maybe_unused]] int r = engine->RegisterEnum("TurnChoiceKind");
|
||||
|
@ -78,13 +79,34 @@ void RegisterTurnChoices::RegisterSwitchTurnChoice(asIScriptEngine* engine) {
|
|||
Ensure(r >= 0);
|
||||
|
||||
r = engine->RegisterObjectMethod(
|
||||
"SwitchTurnChoice", "MoveTurnChoice@ opCast()",
|
||||
"BaseTurnChoice", "SwitchTurnChoice@ opCast()",
|
||||
asFUNCTION((refCast<CreatureLib::Battling::BaseTurnChoice, CreatureLib::Battling::SwitchTurnChoice>)),
|
||||
asCALL_CDECL_OBJLAST);
|
||||
Ensure(r >= 0);
|
||||
r = engine->RegisterObjectMethod(
|
||||
"SwitchTurnChoice", "BaseTurnChoice@ opImplCast()",
|
||||
asFUNCTION((refCast<CreatureLib::Battling::AttackTurnChoice, CreatureLib::Battling::SwitchTurnChoice>)),
|
||||
asFUNCTION((refCast<CreatureLib::Battling::AttackTurnChoice, CreatureLib::Battling::BaseTurnChoice>)),
|
||||
asCALL_CDECL_OBJLAST);
|
||||
Ensure(r >= 0);
|
||||
}
|
||||
void RegisterTurnChoices::RegisterFleeTurnChoice(asIScriptEngine* engine) {
|
||||
[[maybe_unused]] int r = engine->RegisterObjectType("FleeTurnChoice", 0, asOBJ_REF | asOBJ_NOCOUNT);
|
||||
Ensure(r >= 0);
|
||||
r = engine->RegisterObjectMethod("FleeTurnChoice", "TurnChoiceKind get_Kind() const property",
|
||||
asMETHOD(CreatureLib::Battling::FleeTurnChoice, GetKind), asCALL_THISCALL);
|
||||
Ensure(r >= 0);
|
||||
r = engine->RegisterObjectMethod("FleeTurnChoice", "Pokemon@ get_User() const property",
|
||||
asMETHOD(CreatureLib::Battling::FleeTurnChoice, GetUser), asCALL_THISCALL);
|
||||
Ensure(r >= 0);
|
||||
|
||||
r = engine->RegisterObjectMethod(
|
||||
"BaseTurnChoice", "FleeTurnChoice@ opCast()",
|
||||
asFUNCTION((refCast<CreatureLib::Battling::BaseTurnChoice, CreatureLib::Battling::FleeTurnChoice>)),
|
||||
asCALL_CDECL_OBJLAST);
|
||||
Ensure(r >= 0);
|
||||
r = engine->RegisterObjectMethod(
|
||||
"FleeTurnChoice", "BaseTurnChoice@ opImplCast()",
|
||||
asFUNCTION((refCast<CreatureLib::Battling::FleeTurnChoice, CreatureLib::Battling::BaseTurnChoice>)),
|
||||
asCALL_CDECL_OBJLAST);
|
||||
Ensure(r >= 0);
|
||||
}
|
||||
|
|
|
@ -8,6 +8,7 @@ class RegisterTurnChoices {
|
|||
static void RegisterBaseTurnChoice(asIScriptEngine* engine);
|
||||
static void RegisterMoveTurnChoice(asIScriptEngine* engine);
|
||||
static void RegisterSwitchTurnChoice(asIScriptEngine* engine);
|
||||
static void RegisterFleeTurnChoice(asIScriptEngine* engine);
|
||||
|
||||
public:
|
||||
static void Register(asIScriptEngine* engine);
|
||||
|
|
Loading…
Reference in New Issue