Fixes unused variable in scriptdictionary.cpp
continuous-integration/drone/push Build is failing Details

This commit is contained in:
Deukhoofd 2021-03-27 22:57:05 +01:00
parent 057884b0a5
commit acf7d1cc6e
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
2 changed files with 3 additions and 3 deletions

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@ -1068,7 +1068,7 @@ void RegisterScriptDictionary(asIScriptEngine *engine)
void RegisterScriptDictionary_Native(asIScriptEngine *engine) void RegisterScriptDictionary_Native(asIScriptEngine *engine)
{ {
int r; [[maybe_unused]] int r;
// The array<string> type must be available // The array<string> type must be available
assert( engine->GetTypeInfoByDecl("array<string>") ); assert( engine->GetTypeInfoByDecl("array<string>") );
@ -1147,7 +1147,7 @@ void RegisterScriptDictionary_Native(asIScriptEngine *engine)
void RegisterScriptDictionary_Generic(asIScriptEngine *engine) void RegisterScriptDictionary_Generic(asIScriptEngine *engine)
{ {
int r; [[maybe_unused]] int r;
// Register the cleanup callback for the object type cache // Register the cleanup callback for the object type cache
engine->SetEngineUserDataCleanupCallback(SDictionaryCache::Cleanup, DICTIONARY_CACHE); engine->SetEngineUserDataCleanupCallback(SDictionaryCache::Cleanup, DICTIONARY_CACHE);