Handle natures as pointers instead of values.
continuous-integration/drone/push Build is failing
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continuous-integration/drone/push Build is failing
Details
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@ -16,7 +16,7 @@ uint32_t PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pk
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uint8_t level = pkmn->GetLevel();
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uint32_t unmodified =
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static_cast<uint32_t>(((2 * base + iv + static_cast<uint32_t>(ev / 4)) * level) / 100) + 5;
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return static_cast<uint32_t>(unmodified * pkmn->GetNature().GetStatModifier(stat));
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return static_cast<uint32_t>(unmodified * pkmn->GetNature()->GetStatModifier(stat));
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}
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float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
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CreatureLib::Library::Statistic stat) const {
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@ -83,6 +83,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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if (_nature.Empty()) {
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_nature = _library->GetNatureLibrary()->GetRandomNatureName(rand);
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}
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auto nature = _library->GetNatureLibrary()->GetNatureByName(_nature);
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auto shiny = false;
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if (_shininessSet) {
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@ -92,7 +93,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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}
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auto pkmn = new Pokemon(_library, species, forme, _level, experience, identifier, gender, shiny, heldItem,
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_nickname, ability, attacks, ivs, evs, _nature);
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_nickname, ability, attacks, ivs, evs, nature);
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pkmn->Initialize();
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return pkmn;
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}
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@ -1,4 +1,4 @@
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#include "Pokemon.hpp"
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const PkmnLib::Library::Nature& PkmnLib::Battling::Pokemon::GetNature() const{
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return this->GetLibrary()->GetNatureLibrary()->GetNatureByName(_nature);
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const PkmnLib::Library::Nature* PkmnLib::Battling::Pokemon::GetNature() const{
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return _nature;
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}
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@ -13,7 +13,7 @@ namespace PkmnLib::Battling {
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CreatureLib::Library::StatisticSet<uint8_t> _individualValues;
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CreatureLib::Library::StatisticSet<uint8_t> _effortValues;
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Arbutils::CaseInsensitiveConstString _nature;
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const PkmnLib::Library::Nature* _nature;
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const BattleLibrary* GetLibrary() const { return reinterpret_cast<const BattleLibrary*>(_library); }
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@ -24,7 +24,7 @@ namespace PkmnLib::Battling {
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const std::string& nickname, const CreatureLib::Library::TalentIndex& talent,
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List<CreatureLib::Battling::LearnedAttack*> moves,
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CreatureLib::Library::StatisticSet<uint8_t> individualValues,
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CreatureLib::Library::StatisticSet<uint8_t> effortValues, const Arbutils::CaseInsensitiveConstString& nature)
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CreatureLib::Library::StatisticSet<uint8_t> effortValues, const PkmnLib::Library::Nature* nature)
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: CreatureLib::Battling::Creature(library, species, forme, level, experience, uid, gender, coloring,
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heldItem, nickname, talent, std::move(moves)),
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_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
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@ -33,13 +33,13 @@ namespace PkmnLib::Battling {
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return dynamic_cast<const Library::PokemonForme*>(GetVariant());
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}
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const bool IsShiny() const { return _coloring == 1; }
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bool IsShiny() const { return _coloring == 1; }
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const std::vector<LearnedMove*>& GetMoves() const {
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return reinterpret_cast<const std::vector<LearnedMove*>&>(_attacks);
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}
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const Library::Nature& GetNature() const;
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const Library::Nature* GetNature() const;
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uint8_t GetIndividualValue(CreatureLib::Library::Statistic stat) const {
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return _individualValues.GetStat(stat);
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}
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@ -12,17 +12,17 @@
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namespace PkmnLib::Library {
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class NatureLibrary {
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private:
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Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, Nature> _items;
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Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, const Nature*> _items;
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public:
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explicit NatureLibrary(uint8_t size = 32)
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: _items(Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, Nature>(size)) {}
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: _items(Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, const Nature*>(size)) {}
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inline void LoadNature(const Arbutils::CaseInsensitiveConstString& name, const Nature& nature) {
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inline void LoadNature(const Arbutils::CaseInsensitiveConstString& name, const Nature* nature) {
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_items.Insert(name, nature);
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}
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inline const Nature& GetNatureByName(const Arbutils::CaseInsensitiveConstString& name) const {
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inline const Nature* GetNatureByName(const Arbutils::CaseInsensitiveConstString& name) const {
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return _items[name];
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}
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@ -32,6 +32,15 @@ namespace PkmnLib::Library {
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auto& map = _items.GetStdMap();
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return std::next(std::begin(map), i)->first;
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}
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inline Arbutils::CaseInsensitiveConstString GetNatureName(const Nature* nature){
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for (const auto& v: _items){
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if (v.second == nature){
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return v.first;
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}
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}
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throw CreatureException("Nature not found.");
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}
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};
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}
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@ -12,19 +12,19 @@ TEST_CASE("Able to create and delete nature library", "library") {
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TEST_CASE("Able to insert into nature library", "library") {
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auto lib = new NatureLibrary();
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lib->LoadNature("testNature"_cnc, Nature(Statistic::PhysicalAttack, Statistic::Speed));
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lib->LoadNature("testNature"_cnc, new Nature(Statistic::PhysicalAttack, Statistic::Speed));
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delete lib;
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}
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TEST_CASE("Able to retrieve nature by name", "library") {
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auto lib = new NatureLibrary();
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lib->LoadNature("testNature"_cnc, Nature(Statistic::PhysicalAttack, Statistic::Speed));
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lib->LoadNature("testNature"_cnc, new Nature(Statistic::PhysicalAttack, Statistic::Speed));
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auto nature = lib->GetNatureByName("testNature"_cnc);
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REQUIRE(nature.GetIncreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature.GetDecreasedStat() == Statistic::Speed);
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REQUIRE(nature.GetIncreaseModifier() == 1.1f);
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REQUIRE(nature.GetDecreaseModifier() == 0.9f);
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REQUIRE(nature->GetIncreasedStat() == Statistic::PhysicalAttack);
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REQUIRE(nature->GetDecreasedStat() == Statistic::Speed);
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REQUIRE(nature->GetIncreaseModifier() == 1.1f);
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REQUIRE(nature->GetDecreaseModifier() == 0.9f);
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delete lib;
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}
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@ -15,8 +15,8 @@ TEST_CASE("Get Nature from Pokemon"){
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.WithNature("neutralNature"_cnc)
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->Build();
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auto nature = mon->GetNature();
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REQUIRE(nature.GetDecreaseModifier() == 1);
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REQUIRE(nature.GetIncreaseModifier() == 1);
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REQUIRE(nature->GetDecreaseModifier() == 1);
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REQUIRE(nature->GetIncreaseModifier() == 1);
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delete mon;
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}
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@ -65,10 +65,10 @@ public:
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static PkmnLib::Library::NatureLibrary* BuildNatureLibrary() {
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auto lib = new PkmnLib::Library::NatureLibrary();
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lib->LoadNature("neutralNature"_cnc,
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PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
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new PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
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PkmnLib::Library::Statistic::PhysicalDefense, 1, 1));
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lib->LoadNature("buffsAttackNerfsSpeed"_cnc,
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PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
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new PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
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PkmnLib::Library::Statistic::Speed, 1.1, 0.9));
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return lib;
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}
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