Handle natures as pointers instead of values.
continuous-integration/drone/push Build is failing Details

This commit is contained in:
Deukhoofd 2020-04-17 18:39:04 +02:00
parent 086438f547
commit 6b704224d0
Signed by: Deukhoofd
GPG Key ID: ADF2E9256009EDCE
8 changed files with 32 additions and 22 deletions

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@ -16,7 +16,7 @@ uint32_t PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pk
uint8_t level = pkmn->GetLevel();
uint32_t unmodified =
static_cast<uint32_t>(((2 * base + iv + static_cast<uint32_t>(ev / 4)) * level) / 100) + 5;
return static_cast<uint32_t>(unmodified * pkmn->GetNature().GetStatModifier(stat));
return static_cast<uint32_t>(unmodified * pkmn->GetNature()->GetStatModifier(stat));
}
float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
CreatureLib::Library::Statistic stat) const {

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@ -83,6 +83,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
if (_nature.Empty()) {
_nature = _library->GetNatureLibrary()->GetRandomNatureName(rand);
}
auto nature = _library->GetNatureLibrary()->GetNatureByName(_nature);
auto shiny = false;
if (_shininessSet) {
@ -92,7 +93,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
}
auto pkmn = new Pokemon(_library, species, forme, _level, experience, identifier, gender, shiny, heldItem,
_nickname, ability, attacks, ivs, evs, _nature);
_nickname, ability, attacks, ivs, evs, nature);
pkmn->Initialize();
return pkmn;
}

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@ -1,4 +1,4 @@
#include "Pokemon.hpp"
const PkmnLib::Library::Nature& PkmnLib::Battling::Pokemon::GetNature() const{
return this->GetLibrary()->GetNatureLibrary()->GetNatureByName(_nature);
const PkmnLib::Library::Nature* PkmnLib::Battling::Pokemon::GetNature() const{
return _nature;
}

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@ -13,7 +13,7 @@ namespace PkmnLib::Battling {
CreatureLib::Library::StatisticSet<uint8_t> _individualValues;
CreatureLib::Library::StatisticSet<uint8_t> _effortValues;
Arbutils::CaseInsensitiveConstString _nature;
const PkmnLib::Library::Nature* _nature;
const BattleLibrary* GetLibrary() const { return reinterpret_cast<const BattleLibrary*>(_library); }
@ -24,7 +24,7 @@ namespace PkmnLib::Battling {
const std::string& nickname, const CreatureLib::Library::TalentIndex& talent,
List<CreatureLib::Battling::LearnedAttack*> moves,
CreatureLib::Library::StatisticSet<uint8_t> individualValues,
CreatureLib::Library::StatisticSet<uint8_t> effortValues, const Arbutils::CaseInsensitiveConstString& nature)
CreatureLib::Library::StatisticSet<uint8_t> effortValues, const PkmnLib::Library::Nature* nature)
: CreatureLib::Battling::Creature(library, species, forme, level, experience, uid, gender, coloring,
heldItem, nickname, talent, std::move(moves)),
_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
@ -33,13 +33,13 @@ namespace PkmnLib::Battling {
return dynamic_cast<const Library::PokemonForme*>(GetVariant());
}
const bool IsShiny() const { return _coloring == 1; }
bool IsShiny() const { return _coloring == 1; }
const std::vector<LearnedMove*>& GetMoves() const {
return reinterpret_cast<const std::vector<LearnedMove*>&>(_attacks);
}
const Library::Nature& GetNature() const;
const Library::Nature* GetNature() const;
uint8_t GetIndividualValue(CreatureLib::Library::Statistic stat) const {
return _individualValues.GetStat(stat);
}

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@ -12,17 +12,17 @@
namespace PkmnLib::Library {
class NatureLibrary {
private:
Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, Nature> _items;
Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, const Nature*> _items;
public:
explicit NatureLibrary(uint8_t size = 32)
: _items(Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, Nature>(size)) {}
: _items(Arbutils::Collections::Dictionary<Arbutils::CaseInsensitiveConstString, const Nature*>(size)) {}
inline void LoadNature(const Arbutils::CaseInsensitiveConstString& name, const Nature& nature) {
inline void LoadNature(const Arbutils::CaseInsensitiveConstString& name, const Nature* nature) {
_items.Insert(name, nature);
}
inline const Nature& GetNatureByName(const Arbutils::CaseInsensitiveConstString& name) const {
inline const Nature* GetNatureByName(const Arbutils::CaseInsensitiveConstString& name) const {
return _items[name];
}
@ -32,6 +32,15 @@ namespace PkmnLib::Library {
auto& map = _items.GetStdMap();
return std::next(std::begin(map), i)->first;
}
inline Arbutils::CaseInsensitiveConstString GetNatureName(const Nature* nature){
for (const auto& v: _items){
if (v.second == nature){
return v.first;
}
}
throw CreatureException("Nature not found.");
}
};
}

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@ -12,19 +12,19 @@ TEST_CASE("Able to create and delete nature library", "library") {
TEST_CASE("Able to insert into nature library", "library") {
auto lib = new NatureLibrary();
lib->LoadNature("testNature"_cnc, Nature(Statistic::PhysicalAttack, Statistic::Speed));
lib->LoadNature("testNature"_cnc, new Nature(Statistic::PhysicalAttack, Statistic::Speed));
delete lib;
}
TEST_CASE("Able to retrieve nature by name", "library") {
auto lib = new NatureLibrary();
lib->LoadNature("testNature"_cnc, Nature(Statistic::PhysicalAttack, Statistic::Speed));
lib->LoadNature("testNature"_cnc, new Nature(Statistic::PhysicalAttack, Statistic::Speed));
auto nature = lib->GetNatureByName("testNature"_cnc);
REQUIRE(nature.GetIncreasedStat() == Statistic::PhysicalAttack);
REQUIRE(nature.GetDecreasedStat() == Statistic::Speed);
REQUIRE(nature.GetIncreaseModifier() == 1.1f);
REQUIRE(nature.GetDecreaseModifier() == 0.9f);
REQUIRE(nature->GetIncreasedStat() == Statistic::PhysicalAttack);
REQUIRE(nature->GetDecreasedStat() == Statistic::Speed);
REQUIRE(nature->GetIncreaseModifier() == 1.1f);
REQUIRE(nature->GetDecreaseModifier() == 0.9f);
delete lib;
}

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@ -15,8 +15,8 @@ TEST_CASE("Get Nature from Pokemon"){
.WithNature("neutralNature"_cnc)
->Build();
auto nature = mon->GetNature();
REQUIRE(nature.GetDecreaseModifier() == 1);
REQUIRE(nature.GetIncreaseModifier() == 1);
REQUIRE(nature->GetDecreaseModifier() == 1);
REQUIRE(nature->GetIncreaseModifier() == 1);
delete mon;
}

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@ -65,10 +65,10 @@ public:
static PkmnLib::Library::NatureLibrary* BuildNatureLibrary() {
auto lib = new PkmnLib::Library::NatureLibrary();
lib->LoadNature("neutralNature"_cnc,
PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
new PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
PkmnLib::Library::Statistic::PhysicalDefense, 1, 1));
lib->LoadNature("buffsAttackNerfsSpeed"_cnc,
PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
new PkmnLib::Library::Nature(PkmnLib::Library::Statistic::PhysicalAttack,
PkmnLib::Library::Statistic::Speed, 1.1, 0.9));
return lib;
}