Handle natures as pointers instead of values.
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This commit is contained in:
2020-04-17 18:39:04 +02:00
parent 086438f547
commit 6b704224d0
8 changed files with 32 additions and 22 deletions

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@@ -15,8 +15,8 @@ TEST_CASE("Get Nature from Pokemon"){
.WithNature("neutralNature"_cnc)
->Build();
auto nature = mon->GetNature();
REQUIRE(nature.GetDecreaseModifier() == 1);
REQUIRE(nature.GetIncreaseModifier() == 1);
REQUIRE(nature->GetDecreaseModifier() == 1);
REQUIRE(nature->GetIncreaseModifier() == 1);
delete mon;
}