Handle natures as pointers instead of values.
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This commit is contained in:
2020-04-17 18:39:04 +02:00
parent 086438f547
commit 6b704224d0
8 changed files with 32 additions and 22 deletions

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@@ -16,7 +16,7 @@ uint32_t PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pk
uint8_t level = pkmn->GetLevel();
uint32_t unmodified =
static_cast<uint32_t>(((2 * base + iv + static_cast<uint32_t>(ev / 4)) * level) / 100) + 5;
return static_cast<uint32_t>(unmodified * pkmn->GetNature().GetStatModifier(stat));
return static_cast<uint32_t>(unmodified * pkmn->GetNature()->GetStatModifier(stat));
}
float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
CreatureLib::Library::Statistic stat) const {

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@@ -83,6 +83,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
if (_nature.Empty()) {
_nature = _library->GetNatureLibrary()->GetRandomNatureName(rand);
}
auto nature = _library->GetNatureLibrary()->GetNatureByName(_nature);
auto shiny = false;
if (_shininessSet) {
@@ -92,7 +93,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
}
auto pkmn = new Pokemon(_library, species, forme, _level, experience, identifier, gender, shiny, heldItem,
_nickname, ability, attacks, ivs, evs, _nature);
_nickname, ability, attacks, ivs, evs, nature);
pkmn->Initialize();
return pkmn;
}

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@@ -1,4 +1,4 @@
#include "Pokemon.hpp"
const PkmnLib::Library::Nature& PkmnLib::Battling::Pokemon::GetNature() const{
return this->GetLibrary()->GetNatureLibrary()->GetNatureByName(_nature);
const PkmnLib::Library::Nature* PkmnLib::Battling::Pokemon::GetNature() const{
return _nature;
}

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@@ -13,7 +13,7 @@ namespace PkmnLib::Battling {
CreatureLib::Library::StatisticSet<uint8_t> _individualValues;
CreatureLib::Library::StatisticSet<uint8_t> _effortValues;
Arbutils::CaseInsensitiveConstString _nature;
const PkmnLib::Library::Nature* _nature;
const BattleLibrary* GetLibrary() const { return reinterpret_cast<const BattleLibrary*>(_library); }
@@ -24,7 +24,7 @@ namespace PkmnLib::Battling {
const std::string& nickname, const CreatureLib::Library::TalentIndex& talent,
List<CreatureLib::Battling::LearnedAttack*> moves,
CreatureLib::Library::StatisticSet<uint8_t> individualValues,
CreatureLib::Library::StatisticSet<uint8_t> effortValues, const Arbutils::CaseInsensitiveConstString& nature)
CreatureLib::Library::StatisticSet<uint8_t> effortValues, const PkmnLib::Library::Nature* nature)
: CreatureLib::Battling::Creature(library, species, forme, level, experience, uid, gender, coloring,
heldItem, nickname, talent, std::move(moves)),
_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
@@ -33,13 +33,13 @@ namespace PkmnLib::Battling {
return dynamic_cast<const Library::PokemonForme*>(GetVariant());
}
const bool IsShiny() const { return _coloring == 1; }
bool IsShiny() const { return _coloring == 1; }
const std::vector<LearnedMove*>& GetMoves() const {
return reinterpret_cast<const std::vector<LearnedMove*>&>(_attacks);
}
const Library::Nature& GetNature() const;
const Library::Nature* GetNature() const;
uint8_t GetIndividualValue(CreatureLib::Library::Statistic stat) const {
return _individualValues.GetStat(stat);
}