Handle natures as pointers instead of values.
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@@ -16,7 +16,7 @@ uint32_t PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pk
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uint8_t level = pkmn->GetLevel();
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uint32_t unmodified =
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static_cast<uint32_t>(((2 * base + iv + static_cast<uint32_t>(ev / 4)) * level) / 100) + 5;
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return static_cast<uint32_t>(unmodified * pkmn->GetNature().GetStatModifier(stat));
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return static_cast<uint32_t>(unmodified * pkmn->GetNature()->GetStatModifier(stat));
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}
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float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
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CreatureLib::Library::Statistic stat) const {
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@@ -83,6 +83,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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if (_nature.Empty()) {
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_nature = _library->GetNatureLibrary()->GetRandomNatureName(rand);
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}
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auto nature = _library->GetNatureLibrary()->GetNatureByName(_nature);
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auto shiny = false;
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if (_shininessSet) {
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@@ -92,7 +93,7 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
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}
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auto pkmn = new Pokemon(_library, species, forme, _level, experience, identifier, gender, shiny, heldItem,
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_nickname, ability, attacks, ivs, evs, _nature);
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_nickname, ability, attacks, ivs, evs, nature);
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pkmn->Initialize();
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return pkmn;
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}
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@@ -1,4 +1,4 @@
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#include "Pokemon.hpp"
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const PkmnLib::Library::Nature& PkmnLib::Battling::Pokemon::GetNature() const{
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return this->GetLibrary()->GetNatureLibrary()->GetNatureByName(_nature);
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const PkmnLib::Library::Nature* PkmnLib::Battling::Pokemon::GetNature() const{
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return _nature;
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}
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@@ -13,7 +13,7 @@ namespace PkmnLib::Battling {
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CreatureLib::Library::StatisticSet<uint8_t> _individualValues;
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CreatureLib::Library::StatisticSet<uint8_t> _effortValues;
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Arbutils::CaseInsensitiveConstString _nature;
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const PkmnLib::Library::Nature* _nature;
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const BattleLibrary* GetLibrary() const { return reinterpret_cast<const BattleLibrary*>(_library); }
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@@ -24,7 +24,7 @@ namespace PkmnLib::Battling {
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const std::string& nickname, const CreatureLib::Library::TalentIndex& talent,
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List<CreatureLib::Battling::LearnedAttack*> moves,
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CreatureLib::Library::StatisticSet<uint8_t> individualValues,
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CreatureLib::Library::StatisticSet<uint8_t> effortValues, const Arbutils::CaseInsensitiveConstString& nature)
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CreatureLib::Library::StatisticSet<uint8_t> effortValues, const PkmnLib::Library::Nature* nature)
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: CreatureLib::Battling::Creature(library, species, forme, level, experience, uid, gender, coloring,
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heldItem, nickname, talent, std::move(moves)),
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_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
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@@ -33,13 +33,13 @@ namespace PkmnLib::Battling {
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return dynamic_cast<const Library::PokemonForme*>(GetVariant());
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}
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const bool IsShiny() const { return _coloring == 1; }
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bool IsShiny() const { return _coloring == 1; }
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const std::vector<LearnedMove*>& GetMoves() const {
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return reinterpret_cast<const std::vector<LearnedMove*>&>(_attacks);
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}
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const Library::Nature& GetNature() const;
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const Library::Nature* GetNature() const;
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uint8_t GetIndividualValue(CreatureLib::Library::Statistic stat) const {
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return _individualValues.GetStat(stat);
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}
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