Adds math functions to Angelscript
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@@ -6,8 +6,7 @@
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#include <scripthandle/scripthandle.h>
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#include <scripthelper/scripthelper.h>
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#include <scriptstdstring/scriptstdstring.h>
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#include "../../Battling/PkmnScriptCategory.hpp"
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#include "../../Battling/Pokemon/Pokemon.hpp"
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#include <scriptmath/scriptmath.h>
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#include "AngelScriptMetadata.hpp"
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#include "AngelscriptUserdata.hpp"
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#include "ByteCodeHandling/FileByteCodeStream.hpp"
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@@ -102,6 +101,7 @@ void AngelScriptResolver::Initialize(CreatureLib::Battling::BattleLibrary* arg,
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RegisterScriptArray(_engine, true);
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RegisterScriptHandle(_engine);
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RegisterScriptDictionary(_engine);
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RegisterScriptMath(_engine);
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r = _engine->RegisterGlobalFunction("void print(const string &in)", asFUNCTION(Print), asCALL_CDECL);
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if (r < 0)
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throw ArbUt::Exception("Registering print function failed.");
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