Adds BlockCritical script hook to angelscript.
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@@ -116,6 +116,16 @@ void AngelScriptScript::ChangeEffectiveness(CreatureLib::Battling::ExecutingAtta
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ctx->SetArgAddress(3, effectiveness);
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})
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}
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void AngelScriptScript::BlockCritical(CreatureLib::Battling::ExecutingAttack* attack,
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CreatureLib::Battling::Creature* target, uint8_t hitNumber, bool* blockCritical) {
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CALL_HOOK(BlockCritical, {
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ctx->SetArgObject(0, (void*)attack);
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ctx->SetArgObject(1, (void*)target);
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ctx->SetArgByte(2, hitNumber);
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ctx->SetArgAddress(3, blockCritical);
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})
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}
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void AngelScriptScript::PreventSecondaryEffects(const CreatureLib::Battling::ExecutingAttack* attack,
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CreatureLib::Battling::Creature* target, uint8_t hitNumber,
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bool* outResult) {
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