Update to the latest CreatureLib version.

This commit is contained in:
2020-04-06 20:03:44 +02:00
parent 29a82a5e75
commit 48ef465c82
41 changed files with 297 additions and 221 deletions

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@@ -7,7 +7,7 @@
namespace PkmnLib::Battling {
class Battle : public CreatureLib::Battling::Battle {
public:
Battle(const BattleLibrary* library, const std::vector<CreatureLib::Battling::BattleParty>& parties,
Battle(const BattleLibrary* library, const List<CreatureLib::Battling::BattleParty*>& parties,
bool canFlee = true, uint8_t numberOfSides = 2, uint8_t creaturesPerSide = 1)
: CreatureLib::Battling::Battle(library, parties, canFlee, numberOfSides, creaturesPerSide) {}
};

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@@ -1,6 +1,6 @@
#include "DamageLibrary.hpp"
#include "../Pokemon/Pokemon.hpp"
int PkmnLib::Battling::DamageLibrary::GetDamage(CreatureLib::Battling::ExecutingAttack* attack,
uint32_t PkmnLib::Battling::DamageLibrary::GetDamage(CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, uint8_t hitIndex) const {
auto levelMod = static_cast<float>(2 * attack->GetUser()->GetLevel());
auto hit = attack->GetAttackDataForTarget(target)->GetHit(hitIndex);
@@ -12,7 +12,7 @@ int PkmnLib::Battling::DamageLibrary::GetDamage(CreatureLib::Battling::Executing
// HOOK: Override damage
return damage;
}
int PkmnLib::Battling::DamageLibrary::GetBasePower(CreatureLib::Battling::ExecutingAttack* attack,
uint8_t PkmnLib::Battling::DamageLibrary::GetBasePower(CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, uint8_t hitIndex) const {
auto bp = attack->GetAttack()->GetAttack()->GetBasePower();
// HOOK: modify base power.
@@ -24,8 +24,8 @@ float PkmnLib::Battling::DamageLibrary::GetStatModifier(CreatureLib::Battling::E
auto user = attack->GetUser();
// HOOK: allow overriding for which users stat we use.
auto hit = attack->GetAttackDataForTarget(target)->GetHit(hitIndex);
CreatureLib::Core::Statistic offensiveStat;
CreatureLib::Core::Statistic defensiveStat;
CreatureLib::Library::Statistic offensiveStat;
CreatureLib::Library::Statistic defensiveStat;
auto learnedMove = dynamic_cast<LearnedMove*>(attack->GetAttack());
auto moveData = learnedMove->GetMoveData();
if (moveData->GetCategory() == Library::MoveCategory::Physical) {

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@@ -5,10 +5,10 @@
namespace PkmnLib::Battling {
class DamageLibrary : public CreatureLib::Battling::DamageLibrary {
public:
int GetDamage(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint32_t GetDamage(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex) const override;
int GetBasePower(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t GetBasePower(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex) const override;
float GetStatModifier(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
uint8_t hitIndex) const override;

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@@ -9,7 +9,7 @@ uint32_t PkmnLib::Battling::StatCalculator::CalculateHealthStat(const Pokemon* p
return static_cast<uint32_t>(((2 * base + iv + static_cast<uint32_t>(ev / 4)) * level) / 100) + level + 10;
}
uint32_t PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pkmn,
CreatureLib::Core::Statistic stat) const {
CreatureLib::Library::Statistic stat) const {
uint32_t base = pkmn->GetBaseStat(stat);
uint32_t iv = pkmn->GetIndividualValue(stat);
uint32_t ev = pkmn->GetEffortValue(stat);
@@ -19,7 +19,7 @@ uint32_t PkmnLib::Battling::StatCalculator::CalculateOtherStat(const Pokemon* pk
return static_cast<uint32_t>(unmodified * pkmn->GetNature().GetStatModifier(stat));
}
float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
CreatureLib::Core::Statistic stat) const {
CreatureLib::Library::Statistic stat) const {
int8_t boost = pkmn->GetStatBoost(stat);
switch (boost) {
case -6: return 2.0 / 8;
@@ -38,19 +38,19 @@ float PkmnLib::Battling::StatCalculator::GetStatBoostModifier(const CreatureLib:
default: throw CreatureException("Stat boost was out of expected range of -6 till 6.");
}
}
CreatureLib::Core::StatisticSet<uint32_t>
CreatureLib::Library::StatisticSet<uint32_t>
PkmnLib::Battling::StatCalculator::CalculateFlatStats(CreatureLib::Battling::Creature* creature) const {
auto pkmn = dynamic_cast<Pokemon*>(creature);
return CreatureLib::Core::StatisticSet<uint32_t>(
return CreatureLib::Library::StatisticSet<uint32_t>(
CalculateHealthStat(pkmn), CalculateOtherStat(pkmn, Library::Statistic::PhysicalAttack),
CalculateOtherStat(pkmn, Library::Statistic::PhysicalDefense),
CalculateOtherStat(pkmn, Library::Statistic::SpecialAttack),
CalculateOtherStat(pkmn, Library::Statistic::SpecialDefense),
CalculateOtherStat(pkmn, Library::Statistic::Speed));
}
CreatureLib::Core::StatisticSet<uint32_t>
CreatureLib::Library::StatisticSet<uint32_t>
PkmnLib::Battling::StatCalculator::CalculateBoostedStats(CreatureLib::Battling::Creature* creature) const {
return CreatureLib::Core::StatisticSet<uint32_t>(
return CreatureLib::Library::StatisticSet<uint32_t>(
CalculateBoostedStat(creature, Library::Statistic::HealthPoints),
CalculateBoostedStat(creature, Library::Statistic::PhysicalAttack),
CalculateBoostedStat(creature, Library::Statistic::PhysicalDefense),
@@ -59,12 +59,12 @@ PkmnLib::Battling::StatCalculator::CalculateBoostedStats(CreatureLib::Battling::
CalculateBoostedStat(creature, Library::Statistic::Speed));
}
uint32_t PkmnLib::Battling::StatCalculator::CalculateFlatStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Core::Statistic stat) const {
CreatureLib::Library::Statistic stat) const {
if (stat == Library::Statistic::HealthPoints)
return CalculateHealthStat(dynamic_cast<Pokemon*>(creature));
return CalculateOtherStat(dynamic_cast<Pokemon*>(creature), stat);
}
uint32_t PkmnLib::Battling::StatCalculator::CalculateBoostedStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Core::Statistic stat) const {
CreatureLib::Library::Statistic stat) const {
return creature->GetFlatStat(stat) * GetStatBoostModifier(creature, stat);
}

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@@ -10,23 +10,23 @@ namespace PkmnLib::Battling {
class StatCalculator : public CreatureLib::Battling::BattleStatCalculator {
protected:
virtual uint32_t CalculateHealthStat(const Pokemon* pkmn) const;
virtual uint32_t CalculateOtherStat(const Pokemon* pkmn, CreatureLib::Core::Statistic stat) const;
virtual uint32_t CalculateOtherStat(const Pokemon* pkmn, CreatureLib::Library::Statistic stat) const;
virtual float GetStatBoostModifier(const CreatureLib::Battling::Creature* pkmn,
CreatureLib::Core::Statistic stat) const;
CreatureLib::Library::Statistic stat) const;
public:
~StatCalculator() override = default;
CreatureLib::Core::StatisticSet<uint32_t>
CreatureLib::Library::StatisticSet<uint32_t>
CalculateFlatStats(CreatureLib::Battling::Creature* creature) const override;
CreatureLib::Core::StatisticSet<uint32_t>
CreatureLib::Library::StatisticSet<uint32_t>
CalculateBoostedStats(CreatureLib::Battling::Creature* creature) const override;
uint32_t CalculateFlatStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Core::Statistic stat) const override;
CreatureLib::Library::Statistic stat) const override;
uint32_t CalculateBoostedStat(CreatureLib::Battling::Creature* creature,
CreatureLib::Core::Statistic stat) const override;
CreatureLib::Library::Statistic stat) const override;
};
}

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@@ -11,7 +11,7 @@ PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithRandomIn
}
PkmnLib::Battling::CreatePokemon*
PkmnLib::Battling::CreatePokemon::WithIndividualValue(CreatureLib::Core::Statistic stat, uint8_t value) {
PkmnLib::Battling::CreatePokemon::WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value) {
switch (stat) {
case PkmnLib::Library::Statistic::HealthPoints: _ivHp = value; break;
case PkmnLib::Library::Statistic::PhysicalAttack: _ivAttack = value; break;
@@ -23,7 +23,7 @@ PkmnLib::Battling::CreatePokemon::WithIndividualValue(CreatureLib::Core::Statist
return this;
}
PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithEffortValue(CreatureLib::Core::Statistic stat,
PkmnLib::Battling::CreatePokemon* PkmnLib::Battling::CreatePokemon::WithEffortValue(CreatureLib::Library::Statistic stat,
uint8_t value) {
switch (stat) {
case PkmnLib::Library::Statistic::HealthPoints: _evHp = value; break;
@@ -50,8 +50,8 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
err << "Invalid forme '" << _forme << "' for species '" << _forme << "'.";
throw CreatureException(err.str());
}
int8_t ability;
if (this->_ability.empty()) {
CreatureLib::Library::TalentIndex ability;
if (this->_ability.Empty()) {
ability = forme->GetRandomTalent(&rand);
} else {
ability = forme->GetTalentIndex(this->_ability);
@@ -72,13 +72,13 @@ PkmnLib::Battling::Pokemon* PkmnLib::Battling::CreatePokemon::Build() {
}
auto experience = _library->GetGrowthRateLibrary()->CalculateExperience(species->GetGrowthRate(), _level);
auto attacks = std::vector<CreatureLib::Battling::LearnedAttack*>(_attacks.size());
for (size_t i = 0; i < attacks.size(); i++) {
auto attacks = List<CreatureLib::Battling::LearnedAttack*>(_attacks.size());
for (size_t i = 0; i < attacks.Count(); i++) {
auto kv = _attacks[i];
attacks[i] = new LearnedMove(std::get<0>(kv), std::get<1>(kv));
}
auto ivs = CreatureLib::Core::StatisticSet(_ivHp, _ivAttack, _ivDefense, _ivSpAtt, _ivSpDef, _ivSpeed);
auto evs = CreatureLib::Core::StatisticSet(_evHp, _evAttack, _evDefense, _evSpAtt, _evSpDef, _evSpeed);
auto ivs = CreatureLib::Library::StatisticSet(_ivHp, _ivAttack, _ivDefense, _ivSpAtt, _ivSpDef, _ivSpeed);
auto evs = CreatureLib::Library::StatisticSet(_evHp, _evAttack, _evDefense, _evSpAtt, _evSpDef, _evSpeed);
if (_nature == 255) {
_nature = _library->GetNatureLibrary()->GetRandomNature(rand);

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@@ -12,7 +12,7 @@ namespace PkmnLib::Battling {
uint8_t _level;
std::string _nickname = "";
std::string _ability = "";
Arbutils::CaseInsensitiveConstString _ability = ""_cnc;
uint8_t _nature = 255;
CreatureLib::Library::Gender _gender = static_cast<CreatureLib::Library::Gender>(-1);
Arbutils::CaseInsensitiveConstString _heldItem = ""_cnc;
@@ -47,10 +47,10 @@ namespace PkmnLib::Battling {
CreatePokemon* LearnMove(const Arbutils::CaseInsensitiveConstString& move, CreatureLib::Battling::AttackLearnMethod method);
CreatePokemon* WithRandomIndividualValues(Arbutils::Random rand = Arbutils::Random());
CreatePokemon* WithIndividualValue(CreatureLib::Core::Statistic stat, uint8_t value);
CreatePokemon* WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value);
CreatePokemon* WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
uint8_t speed);
CreatePokemon* WithEffortValue(CreatureLib::Core::Statistic stat, uint8_t value);
CreatePokemon* WithEffortValue(CreatureLib::Library::Statistic stat, uint8_t value);
CreatePokemon* WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
uint8_t speed);

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@@ -10,8 +10,8 @@
namespace PkmnLib::Battling {
class Pokemon : public CreatureLib::Battling::Creature {
private:
CreatureLib::Core::StatisticSet<uint8_t> _individualValues;
CreatureLib::Core::StatisticSet<uint8_t> _effortValues;
CreatureLib::Library::StatisticSet<uint8_t> _individualValues;
CreatureLib::Library::StatisticSet<uint8_t> _effortValues;
uint8_t _nature;
const Library::Nature* _natureCache = nullptr;
@@ -22,14 +22,14 @@ namespace PkmnLib::Battling {
Pokemon(const BattleLibrary* library, const Library::PokemonSpecies* species,
const Library::PokemonForme* forme, uint8_t level, uint32_t experience, uint32_t uid,
CreatureLib::Library::Gender gender, uint8_t coloring, const Library::Item* heldItem,
const std::string& nickname, int8_t talent, std::vector<CreatureLib::Battling::LearnedAttack*> moves,
CreatureLib::Core::StatisticSet<uint8_t> individualValues,
CreatureLib::Core::StatisticSet<uint8_t> effortValues, uint8_t nature)
const std::string& nickname, const CreatureLib::Library::TalentIndex& talent,
List<CreatureLib::Battling::LearnedAttack*> moves,
CreatureLib::Library::StatisticSet<uint8_t> individualValues,
CreatureLib::Library::StatisticSet<uint8_t> effortValues, uint8_t nature)
: CreatureLib::Battling::Creature(library, species, forme, level, experience, uid, gender, coloring,
heldItem, nickname, talent, std::move(moves)),
_individualValues(individualValues), _effortValues(effortValues), _nature(nature) {}
const Library::PokemonForme* GetForme() const {
return dynamic_cast<const Library::PokemonForme*>(GetVariant());
}
@@ -41,8 +41,10 @@ namespace PkmnLib::Battling {
}
const Library::Nature& GetNature() const;
uint8_t GetIndividualValue(CreatureLib::Core::Statistic stat) const { return _individualValues.GetStat(stat); }
uint8_t GetEffortValue(CreatureLib::Core::Statistic stat) const { return _effortValues.GetStat(stat); }
uint8_t GetIndividualValue(CreatureLib::Library::Statistic stat) const {
return _individualValues.GetStat(stat);
}
uint8_t GetEffortValue(CreatureLib::Library::Statistic stat) const { return _effortValues.GetStat(stat); }
};
}