PkmnLib/src/Battling/Pokemon/CreatePokemon.hpp

64 lines
2.6 KiB
C++

#ifndef PKMNLIB_CREATEPOKEMON_HPP
#define PKMNLIB_CREATEPOKEMON_HPP
#include <utility>
#include "Pokemon.hpp"
namespace PkmnLib::Battling {
class CreatePokemon {
private:
const BattleLibrary* _library;
Arbutils::CaseInsensitiveConstString _species;
Arbutils::CaseInsensitiveConstString _forme = "default"_cnc;
uint8_t _level;
std::string _nickname = "";
Arbutils::CaseInsensitiveConstString _ability = ""_cnc;
uint8_t _nature = 255;
CreatureLib::Library::Gender _gender = static_cast<CreatureLib::Library::Gender>(-1);
Arbutils::CaseInsensitiveConstString _heldItem = ""_cnc;
uint32_t _identifier = 0;
std::vector<std::tuple<const Library::MoveData*, CreatureLib::Battling::AttackLearnMethod>> _attacks = {};
uint8_t _ivHp = 0;
uint8_t _ivAttack = 0;
uint8_t _ivDefense = 0;
uint8_t _ivSpAtt = 0;
uint8_t _ivSpDef = 0;
uint8_t _ivSpeed = 0;
uint8_t _evHp = 0;
uint8_t _evAttack = 0;
uint8_t _evDefense = 0;
uint8_t _evSpAtt = 0;
uint8_t _evSpDef = 0;
uint8_t _evSpeed = 0;
bool _shininessSet = false;
bool _isShiny = false;
public:
CreatePokemon(const BattleLibrary* library, const Arbutils::CaseInsensitiveConstString& species, uint8_t level)
: _library(library), _species(species), _level(level) {}
CreatePokemon* WithForme(const Arbutils::CaseInsensitiveConstString& forme);
CreatePokemon* WithGender(CreatureLib::Library::Gender gender);
CreatePokemon* IsShiny(bool value);
CreatePokemon* WithHeldItem(const Arbutils::CaseInsensitiveConstString& item);
CreatePokemon* LearnMove(const Arbutils::CaseInsensitiveConstString& move, CreatureLib::Battling::AttackLearnMethod method);
CreatePokemon* WithRandomIndividualValues(Arbutils::Random rand = Arbutils::Random());
CreatePokemon* WithIndividualValue(CreatureLib::Library::Statistic stat, uint8_t value);
CreatePokemon* WithIndividualValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
uint8_t speed);
CreatePokemon* WithEffortValue(CreatureLib::Library::Statistic stat, uint8_t value);
CreatePokemon* WithEffortValues(uint8_t hp, uint8_t att, uint8_t def, uint8_t spAtt, uint8_t spDef,
uint8_t speed);
CreatePokemon* WithNature(const std::string& nature);
Pokemon* Build();
};
}
#endif // PKMNLIB_CREATEPOKEMON_HPP