Fixed spelling error in AngelScriptResolver name.
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2020-04-24 00:05:43 +02:00
parent 1d5c6d696e
commit 42ea76cf53
12 changed files with 61 additions and 61 deletions

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@@ -0,0 +1,69 @@
#ifndef PKMNLIB_ANGELSCRIPTRESOLVER_HPP
#define PKMNLIB_ANGELSCRIPTRESOLVER_HPP
#include <CreatureLib/Battling/ScriptHandling/ScriptResolver.hpp>
#include "../../../extern/angelscript_addons/scriptbuilder/scriptbuilder.h"
#include "../../Battling/Library/BattleLibrary.hpp"
#define ANGELSCRIPT_DLL_LIBRARY_IMPORT
#include <angelscript.h>
#include <iostream>
#include "AngelScriptScript.hpp"
#include "AngelScriptTypeInfo.hpp"
using namespace Arbutils::Collections;
class AngelScriptResolver : public CreatureLib::Battling::ScriptResolver {
private:
asIScriptEngine* _engine = nullptr;
asIScriptModule* _mainModule = nullptr;
ContextPool* _contextPool = nullptr;
CScriptBuilder _builder;
static void MessageCallback(const asSMessageInfo* msg, void* param);
static void Print(const std::string& str) { std::cout << str << std::endl; }
Dictionary<ScriptCategory, Dictionary<ConstString, AngelScriptTypeInfo*>> _typeDatabase;
Dictionary<ConstString, asITypeInfo*> _baseTypes;
void RegisterTypes();
void InitializeByteCode(asIBinaryStream* stream,
const Dictionary<ScriptCategory, Dictionary<ConstString, const char*>>& types);
public:
~AngelScriptResolver() override {
delete _contextPool;
for (const auto& category : _typeDatabase) {
for (const auto& type : category.second) {
delete type.second;
}
}
_engine->ShutDownAndRelease();
}
void Initialize(CreatureLib::Battling::BattleLibrary* library) override;
void CreateScript(const char* name, const char* script);
void FinalizeModule();
CreatureLib::Battling::Script* LoadScript(ScriptCategory category, const ConstString& scriptName) override;
void WriteByteCodeToFile(const char* file, bool stripDebugInfo = false);
void LoadByteCodeFromFile(const char* file,
const Dictionary<ScriptCategory, Dictionary<ConstString, const char*>>& types);
uint8_t* WriteByteCodeToMemory(size_t& size, bool stripDebugInfo = false);
void LoadByteCodeFromMemory(uint8_t*, size_t size,
const Dictionary<ScriptCategory, Dictionary<ConstString, const char*>>& types);
const Dictionary<ScriptCategory, Dictionary<ConstString, AngelScriptTypeInfo*>>& GetTypeDatabase() const noexcept {
return _typeDatabase;
}
asITypeInfo* GetBaseType(const ConstString& name){
asITypeInfo* t = nullptr;
if (!_baseTypes.TryGet(name, t)){
t = this->_engine->GetTypeInfoByDecl(name.c_str());
_baseTypes.Insert(name, t);
}
return t;
}
};
#endif // PKMNLIB_ANGELSCRIPRESOLVER_HPP