Fix Script GetAttackDataForTarget function.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -51,7 +51,7 @@ void RegisterExecutingAttack::RegisterTargetData(asIScriptEngine* engine) {
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void RegisterExecutingAttack::RegisterExecutingAttackType(asIScriptEngine* engine) {
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void RegisterExecutingAttack::RegisterExecutingAttackType(asIScriptEngine* engine) {
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[[maybe_unused]] int r = engine->RegisterObjectType("ExecutingMove", 0, asOBJ_REF | asOBJ_NOCOUNT);
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[[maybe_unused]] int r = engine->RegisterObjectType("ExecutingMove", 0, asOBJ_REF | asOBJ_NOCOUNT);
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assert(r >= 0);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("ExecutingMove", "TargetData& GetAttackDataForTarget(Pokemon@ pkmn) const",
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r = engine->RegisterObjectMethod("ExecutingMove", "TargetData@ GetAttackDataForTarget(Pokemon@ pkmn) const",
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetAttackDataForTarget),
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asMETHOD(CreatureLib::Battling::ExecutingAttack, GetAttackDataForTarget),
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asCALL_THISCALL);
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asCALL_THISCALL);
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assert(r >= 0);
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assert(r >= 0);
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