From 3a141e7f9d91504de68c687c66bda99bb8046d6a Mon Sep 17 00:00:00 2001 From: Deukhoofd Date: Sun, 16 Feb 2020 12:28:05 +0100 Subject: [PATCH] Fix Script GetAttackDataForTarget function. --- .../TypeRegistry/Battling/RegisterExecutingAttack.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp b/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp index c7132c8..be8fe15 100644 --- a/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp +++ b/src/ScriptResolving/AngelScript/TypeRegistry/Battling/RegisterExecutingAttack.cpp @@ -51,7 +51,7 @@ void RegisterExecutingAttack::RegisterTargetData(asIScriptEngine* engine) { void RegisterExecutingAttack::RegisterExecutingAttackType(asIScriptEngine* engine) { [[maybe_unused]] int r = engine->RegisterObjectType("ExecutingMove", 0, asOBJ_REF | asOBJ_NOCOUNT); assert(r >= 0); - r = engine->RegisterObjectMethod("ExecutingMove", "TargetData& GetAttackDataForTarget(Pokemon@ pkmn) const", + r = engine->RegisterObjectMethod("ExecutingMove", "TargetData@ GetAttackDataForTarget(Pokemon@ pkmn) const", asMETHOD(CreatureLib::Battling::ExecutingAttack, GetAttackDataForTarget), asCALL_THISCALL); assert(r >= 0);