Adds OnIncomingHit hook to Angelscript.
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This commit is contained in:
2021-11-19 18:07:21 +01:00
parent d59ee9d869
commit 1d90360efe
4 changed files with 15 additions and 2 deletions

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@@ -347,3 +347,11 @@ void AngelScriptScript::BlockWeather(CreatureLib::Battling::Battle* battle, bool
void AngelScriptScript::OnSwitchIn(CreatureLib::Battling::Creature* creature) {
CALL_HOOK(OnSwitchIn, { ctx->SetArgObject(0, (void*)creature); })
}
void AngelScriptScript::OnIncomingHit(const CreatureLib::Battling::ExecutingAttack* attack,
CreatureLib::Battling::Creature* target, uint8_t hitNumber) {
CALL_HOOK(OnIncomingHit, {
ctx->SetArgObject(0, (void*)attack);
ctx->SetArgObject(1, (void*)target);
ctx->SetArgByte(2, hitNumber);
})
}