Adds initialization from parameters to ItemUseScript.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
090b77ff2b
commit
1540009912
|
@ -1,6 +1,31 @@
|
|||
#include "AngelScriptItemUseScript.hpp"
|
||||
#include "AngelScriptResolver.hpp"
|
||||
|
||||
CScriptArray* AngelScriptItemUseScript::GetEffectParameters(const ArbUt::List<CreatureLib::Library::EffectParameter*>& ls) {
|
||||
asITypeInfo* t = _resolver->GetBaseType("array<EffectParameter@>"_cnc);
|
||||
CScriptArray* arr = CScriptArray::Create(t, ls.Count());
|
||||
for (size_t i = 0; i < ls.Count(); i++) {
|
||||
arr->SetValue(i, (void**)&ls[i]);
|
||||
}
|
||||
return arr;
|
||||
}
|
||||
|
||||
void AngelScriptItemUseScript::OnInitialize(
|
||||
const ArbUt::List<CreatureLib::Library::EffectParameter*>& parameters) {
|
||||
if (__OnInitialize.Exists) {
|
||||
CScriptArray* arr = nullptr;
|
||||
AngelScriptUtils::AngelscriptFunctionCall(
|
||||
__OnInitialize.Function, _resolver->GetContextPool(), _scriptObject, ""_cnc,
|
||||
[&]([[maybe_unused]] asIScriptContext* ctx) {
|
||||
arr = GetEffectParameters(parameters);
|
||||
ctx->SetArgAddress(0, arr);
|
||||
},
|
||||
[&]([[maybe_unused]] asIScriptContext* ctx) {});
|
||||
|
||||
arr->Release();
|
||||
}
|
||||
}
|
||||
|
||||
bool AngelScriptItemUseScript::IsItemUsable() const {
|
||||
if (!__IsItemUsable.Exists) {
|
||||
return CreatureLib::Battling::ItemUseScript::IsItemUsable();
|
||||
|
|
|
@ -2,13 +2,14 @@
|
|||
#define PKMNLIB_ANGELSCRIPTITEMUSESCRIPT_HPP
|
||||
|
||||
#include <CreatureLib/Battling/ScriptHandling/ItemUseScript.hpp>
|
||||
#include "../../../extern/angelscript_addons/scriptarray/scriptarray.h"
|
||||
#include "AngelScriptFunctionCall.hpp"
|
||||
|
||||
class AngelScriptResolver;
|
||||
|
||||
class AngelScriptItemUseScript final : public CreatureLib::Battling::ItemUseScript {
|
||||
public:
|
||||
AngelScriptItemUseScript(asIScriptObject* scriptObject, const AngelScriptResolver* resolver)
|
||||
AngelScriptItemUseScript(asIScriptObject* scriptObject, AngelScriptResolver* resolver)
|
||||
: _scriptObject(scriptObject), _resolver(resolver) {}
|
||||
|
||||
~AngelScriptItemUseScript() {
|
||||
|
@ -17,6 +18,7 @@ public:
|
|||
}
|
||||
}
|
||||
|
||||
void OnInitialize(const ArbUt::List<CreatureLib::Library::EffectParameter*>& parameters) override;
|
||||
[[nodiscard]] bool IsItemUsable() const override;
|
||||
[[nodiscard]] bool IsCreatureUseItem() const override;
|
||||
bool IsUseValidForCreature(CreatureLib::Battling::Creature* creature) const override;
|
||||
|
@ -28,7 +30,7 @@ public:
|
|||
|
||||
private:
|
||||
asIScriptObject* _scriptObject;
|
||||
const AngelScriptResolver* _resolver;
|
||||
AngelScriptResolver* _resolver;
|
||||
|
||||
struct FunctionInfo {
|
||||
bool Exists = false;
|
||||
|
@ -43,8 +45,11 @@ private:
|
|||
return FunctionInfo{.Exists = true, .Function = val};
|
||||
}
|
||||
|
||||
CScriptArray* GetEffectParameters(const ArbUt::List<CreatureLib::Library::EffectParameter*>& ls);
|
||||
|
||||
#define ITEM_USE_SCRIPT_HOOK_FUNCTION(name, decl) FunctionInfo __##name = Initialize(decl);
|
||||
|
||||
ITEM_USE_SCRIPT_HOOK_FUNCTION(OnInitialize, "void OnInitialize(const array<EffectParameter@> &in parameters)");
|
||||
ITEM_USE_SCRIPT_HOOK_FUNCTION(IsItemUsable, "bool IsItemUsable()");
|
||||
ITEM_USE_SCRIPT_HOOK_FUNCTION(IsPokemonUseItem, "bool IsPokemonUseItem()");
|
||||
ITEM_USE_SCRIPT_HOOK_FUNCTION(IsUseValidForPokemon, "bool IsUseValidForPokemon(Pokemon@ target)");
|
||||
|
|
|
@ -175,6 +175,7 @@ CreatureLib::Battling::ItemUseScript* AngelScriptResolver::LoadItemScript(const
|
|||
asIScriptObject* obj = *(asIScriptObject**)ctx->GetAddressOfReturnValue();
|
||||
obj->AddRef();
|
||||
auto scriptObject = new AngelScriptItemUseScript(obj, this);
|
||||
scriptObject->OnInitialize(item->GetEffect()->GetParameters());
|
||||
_itemUseScripts.Insert(item, scriptObject);
|
||||
_contextPool->ReturnContextToPool(ctx);
|
||||
return scriptObject;
|
||||
|
|
|
@ -48,6 +48,7 @@ shared abstract class PkmnScript {
|
|||
Ensure(r >= 0);
|
||||
r = engine->GetModuleByIndex(0)->AddScriptSection("ItemUseScript", R"(
|
||||
shared abstract class ItemUseScript {
|
||||
void OnInitialize(const array<EffectParameter@> &in parameters){};
|
||||
bool IsItemUsable() { return false; };
|
||||
bool IsPokemonUseItem() { return false; };
|
||||
bool IsUseValidForPokemon(Pokemon@ target) { return false; };
|
||||
|
|
Loading…
Reference in New Issue