Fixes issue where resolving script could segfault.
continuous-integration/drone/push Build is passing

This commit is contained in:
Deukhoofd committed 2020-12-28 18:04:04 +01:00
1 parent 31008c0107
commit 03c364765e
1 file changed
+1 -1
@@ -142,7 +142,7 @@ CreatureLib::Battling::Script* AngelScriptResolver::LoadScript(ScriptCategory ca
innerDb.Insert(scriptName, nullptr);
return nullptr;
}
if (!t.has_value()) {
if (t == nullptr) {
return nullptr;
}
auto ctx = _contextPool->RequestContext();