PkmnLib/CInterface/Library/NatureLibrary.cpp

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#include "../../src/Library/Natures/NatureLibrary.hpp"
#include "../Core.hpp"
using namespace PkmnLib::Library;
export NatureLibrary* PkmnLib_NatureLibrary_Construct(size_t initialCapacity) {
return new NatureLibrary(initialCapacity);
}
export void PkmnLib_NatureLibrary_Destruct(const NatureLibrary* p) { delete p; }
export uint8_t PkmnLib_NatureLibrary_LoadNature(NatureLibrary* p, const char* name, const Nature* nature) {
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Try(p->LoadNature(ArbUt::StringView(name), nature);)
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}
export uint8_t PkmnLib_NatureLibrary_GetNatureByName(NatureLibrary* p, const char* name, const Nature*& out) {
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Try(out = p->GetNatureByName(ArbUt::StringView(name)).GetRaw());
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}
export uint8_t PkmnLib_NatureLibrary_GetRandomNatureName(NatureLibrary* p, ArbUt::Random* rand, const char*& out) {
Try(out = p->GetRandomNatureName(*rand).c_str();)
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}
export uint8_t PkmnLib_NatureLibrary_GetNatureName(NatureLibrary* p, const Nature* nature, const char*& out) {
Try(out = p->GetNatureName(nature).c_str());
}